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Beam attack range tool placement


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If I make a beam attack (for example with Cyclop), do I have to choose an initial target, place the tool centered to its base and check which enemies are affected by beam, or I can place the end of range tool not touching enemy models to cover as much enemy models as possible with it's middle part?

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16 minutes ago, Negoldar said:

It’s the second. Place the tool down touching the attacking character as specified in the rules. Then check to see what other characters are contacted by it to see who gets attacked. 

Thanks. So just to clarify, it would be a valid placement of range tool for beam attack as on photo?

IMG_20210105_032627.jpg

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