Raimu Posted January 5, 2021 Share Posted January 5, 2021 If I make a beam attack (for example with Cyclop), do I have to choose an initial target, place the tool centered to its base and check which enemies are affected by beam, or I can place the end of range tool not touching enemy models to cover as much enemy models as possible with it's middle part? Link to comment Share on other sites More sharing options...
Negoldar Posted January 5, 2021 Share Posted January 5, 2021 It’s the second. Place the tool down touching the attacking character as specified in the rules. Then check to see what other characters are contacted by it to see who gets attacked. Link to comment Share on other sites More sharing options...
Raimu Posted January 5, 2021 Author Share Posted January 5, 2021 16 minutes ago, Negoldar said: It’s the second. Place the tool down touching the attacking character as specified in the rules. Then check to see what other characters are contacted by it to see who gets attacked. Thanks. So just to clarify, it would be a valid placement of range tool for beam attack as on photo? Link to comment Share on other sites More sharing options...
Negoldar Posted January 5, 2021 Share Posted January 5, 2021 That would be. Take a look at page 21 of the rulebook. That’s very similar to the beam photo example. Link to comment Share on other sites More sharing options...
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