Additional clarification of certain game terms:
Assign: a broad term that applies to tokens, dials, conditions, etc., linking them to a ship.
Transfer: moving a token or lock to another ship (remove from one, and assign to the other).
Gain: a term specific to tokens; describes any instance of getting a token.
Acquire: a term specific to locks; describes any instance of getting a lock. If a ship is instructed to acquire a lock, the object it locks must be at range 0-3 unless otherwise specified. Transferred locks are not subject to this restriction.
Example 1: Hera Syndulla locks Soontir Fel. Hera acquires a lock. Soontir gains a lock token, corresponding to Hera’s lock.
Example 2: Hera then transfers her lock to Derek Klivian. Derek acquires the lock. The lock token on Soontir is replaced with Derek’s corresponding token to indicate this.