Jump to content
Welcome! ×
Atomic Mass Games Forum

Dormammu leadership timing


Recommended Posts

Just wondered about the timing and effect of Dormammu's leadership.

 

Lets say I'm playing dark dimension, and my Beta Ray Bill is contesting an infinity formula objective with 2 power at the start of the round

With the timing in the power phase:

- He gains 2 power due to the power phase (And his blessed by the all-father rule), so goes up to 4 total.

- Then player effects happen, so he gains one power up to 5 from the leadership ability.

- Then the crisis effects happen, so he gains 1 power up to 6 due to the infinity formula.

 

Does the leadership ability 'Flames of the faltine'  check if he has 6 power (to do the damage and give a power to Dormammu) in the player effects step? Or does it check for the 6 power, and do damage, at ANY POINT in the power phase?

 

So in this example, does Bill take a damage? He only had 5 power at the player effects step, so we played that the leadership didn't kick in.

 

Thanks!

Link to comment
Share on other sites

1 hour ago, Sam117 said:

Then player effects happen, so he gains one power up to 5 from the leadership ability.

This power is gained in step 1 with the base power gain. 

1 hour ago, Sam117 said:

Does the leadership ability 'Flames of the faltine'  check if he has 6 power (to do the damage and give a power to Dormammu) in the player effects step?

Yes. 

1 hour ago, Sam117 said:

So in this example, does Bill take a damage?

No. 

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...