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As stated in the Spur keyword entry, apply any effects that increase a unit's speed before applying those that reduce it. 

In your example, the speed-1 unit would use Spur to increase its speed to 2, which would be then reduced back to 1 by the effects of difficult terrain.


1 hour ago, Motion34 said:

When a unit with a max speed of 1 begins its turn in difficult area terrain and uses the spur keyword is it able to increase its maximum speed to 2?

No, this unit will still ultimately move at speed 1.

Hope this helps,

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