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False transponder codes and obstacles


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I can lock an obstacle - a common tactic used to prevent jam effects later in game.

False transponder codes says that if I lock an 'object' then spend a charge and apply a jam to the locked object.

Do I spend my false transponder codes if I lock an obstacle?

 

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No, when you lock an object with an active False Transponder Codes equipped, you are instructed to lose its charge and jam the object.  You must do both of these things to resolve the effect.  Obstacles cannot be assigned non-lock tokens; you cannot jam the obstacle, thus neither do you lose the False Transponder Codes charge.

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