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Sipherion

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  1. My genosians are on a building that is within the hight 1 band and want to shoot at an enemy that is behind a barricade on “ground level” on the gaming mat. are they within the same hight band (0 for the defending unit and 1 for the geonosians) and therefor the defender loses cover from the barricade? or on the same hight band?
  2. Can my geonosians use their free move to overrun a unit and end the same move engaged with the same unit, take an aim action and then an attack action to punch the same unit?
  3. The situation is that my unit leader can only see one model of an enemy 5 man squad. But I put the other minis of my squad in a way that they can see the rest of the minis of the enemy squad. can I put wounds on the entire enemy squad?
  4. Like the title says, relentless triggers before or after the withdraw move but does agile trigger as well?
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