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Posts posted by Negoldar
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1 hour ago, gon said:
Can I remove 1 of those 2 damages before apply them?
No. Protection applies when a character is defending and is about to receive damage from the Damage Pool.
That is not happening here so Protection does nothing.
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5 hours ago, Joakinmon said:
Is it possible to do two actions like run and them advance in the same turn/activation?.
Advance and Dash are not actions. They are types of movement.
When a character is activating it can do two actions. Only one of those actions can be a move action to Advance, Climb, or Dash.
Abilities may grant movement that is not part of a move action and those can be used along with a move action.
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1 hour ago, Mandaluri said:
Is the Push mandatory
It is not.
1 hour ago, Mandaluri said:can choose to remain in place and gain the token?
Yes.
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1 hour ago, hingard said:
For the mandalorians are stronger together would this trigger if they moved first then used the jetpack ability to get into range 2 of an allied mandalorian.
Mandalorians Are Stronger Together triggers when a move action ends within the specified range of another Mandalorian. Jet Pack does not involve a move action so it will not trigger this abiilty.
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2 hours ago, Undercoverdemon said:
Do both players have knowledge of what is in each pile of tokens
I assumed the opponent doesn't know when you create the piles but it doesn't specifically say on the card that creating the piles is done in secret
No. Only the player who is playing the card will know what is in each pile. The opposing player will not find out until after selecting one of the two piles.
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6 hours ago, Wogshrog said:
Is Wicked's Jugement a single instance of damage or is each crit an instance meaning charater like Thanos will not take any damage and character like Juggernaugt can pay multiple times ?
It's a single instance of damage.
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1 hour ago, abalufaske said:
Can you move savage with obscuring shadows and then savage with unwitting brute?
starting point savage is at range 4 of talzin
Yes. Obscuring Shadows is a Tactic ability which will resolve before other abilities that resolve at the start of an activation.
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On 8/24/2023 at 1:41 AM, anwil said:
Is it possible to use white queen's pawns after grunt activation, before the parent character activates?
White Queen's Pawns does not require the character to be a non-Grunt character. You can use it at the end of any allied character's activation.
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On 8/22/2023 at 3:26 PM, sawflow said:
For the interaction of Deal with the Devil for Ghost Rider and bob's Excessive Violence Attack.
If Bob used Excessive Violence to attack an enemy, and that enemy is within 2 of an allied Ghost rider who has 2 or less health. Excessive Violence says "Before Damage is Dealt all other characters within 2 of the target character suffer 2" which would then KO Ghost Rider and he then would play Deal with the Devil.
My question is, could Deal with the Devil be played when Ghost Rider is KO'd by the splash damage of Bob's Excessive Violence attack and used to target Bob before the self throw portion of Bob's Excessive Violence would daze him?
Yes he can. Note that the Throw effect on Excessive Violence has been errata'd to be after the attack is resolved.
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5 hours ago, DieterN said:
Can it be clarified what the First turn is? Is this just the First players first activation, or the first activation of both players?
It is the first player’s first turn of the game.
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On 8/15/2023 at 7:41 AM, adriang1979 said:
Does Mace Windu´s identity ability trigger while Windu is wounded if he is in engagement range?
Yes. Being Wounded does not prevent a Unit from engaging an enemy character.
On 8/15/2023 at 7:41 AM, adriang1979 said:Does Protection and Steadfast apply to him as well while he is engaged?
Yes.
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2 hours ago, Sliski said:
1. Kraken, Super Tactical Droid makes combat action.
2. Kraken scores 3 hits during attack.
3. Kraken triggers Active Ability (Tactical Network) at step 10C of Making an Attack.
4. MagnaGuard makes dash and 5-dice attack as a result of Tactical Network.
It's still during Kraken's combat action, so can MagnaGuard use "Your hatred makes you powerful" to suffer 2 damage and add 3 dice to attack roll?No.
The attack made by the Magna Guard is not part of the triggering combat action.
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2 hours ago, TheRealShano said:
Can Active Abilities trigger off combat tree results from out of activation attacks even though spending Force to use the Active Ability can only be done "if it's this unit's activation"?
How does this get handled in cases like Mother Talzin's Wrath stance where the Active Ability is on the third result and is the only path through the combat tree?
I believe this thread answers your first question.
The answer to the second question is you would skip that result as none of its effects can be used.
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On 8/19/2023 at 7:33 AM, Corey said:
Hi just wondering if you can trigger the night sisters coordinated fire with Mother Talzins innate ability “wrath of the great mother”. Or Savages “Dark fury” 5 dice attack.
No. Coordinated Fire triggers off attacks made during a Combat action.
The attack made as part of Wrath of the Great Mother is not part of a Combat action.
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50 minutes ago, Tirend said:
Situation:
Participating in a Premiere Showdown event and setting up for a game.
Question:
Do you show your opponent all 4 of your squads before choosing your Strike Team for that mission? Or is that information private until you reveal your order deck?
The four squads are public information.
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5 hours ago, Darkredwyrmling said:
Does this mean my character within R1 of the extract would have been able to heal a damage and gain a power?
Yes. The rules for contesting objectives are not specific to Secure objective tokens. All objective tokens can be contested.
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On 8/13/2023 at 1:35 PM, MiniJunkie said:
If Kalani uses Tactical Network to give a B2 droid a 5 dice attack, can that droid spend a force token to use Saturation Fire to add 2 dice to the attack for a total of 7 dice?
Yes.
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1 hour ago, Fred said:
The rules said that I can use 1 of each mesurement tool, but can I use an empty base to verify validity of the futur position before I move, jump.....?
No. A base is not a measurement tool.
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10 hours ago, Sleboda said:
To add to that, it would be against the rules to use a base to measure as well, correct?
Correct. You may not use a base as an additional measurement tool.
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On 8/11/2023 at 12:32 PM, Isotop said:
1: A player is not allowed to measure a distance starting from another measurement tool ("combining" two tools) since a tool is no object.
If the tools are different types, you may.
On 8/11/2023 at 12:32 PM, Isotop said:2: A player is allowed to use a line laser (for checking line of sight, cover, etc.) since a line laser is not/can not be used to measure a distance.
The rules do not allow for a line laser to be used.
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3 hours ago, MaPhi said:
Can a squad deploy onto different elevations, as long as the horizontal distance is within range 1?
Yes.
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On 8/8/2023 at 5:57 PM, sumo55 said:
Storm's power Eye of the Storm allows her to roll 2 extra dice on her next attack action. If her next attack is Hurricane (A2), does she get the extra dice against all targets or just whichever character she rolls against first?
Thank you.
Storm will gain the extra dice against all targets of Hurricane.
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On 8/8/2023 at 10:58 AM, Isotop said:
Am I allowed to measure everything at any time?
So long as you limit yourself to no more than one range tool and one movement tool at a time, yes, you may measure anything at any time.
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3 hours ago, MaidOfCake said:
Say Bo-Katan starts her activation and now has 2 injured tokens. Would she get to do her full normal activation and then be removed from the game at the end of her turn?
Yes. She gets a full activation and is removed after the objectives are scored as per the turn timing chart in Appendix A.
Aurra Sing: Expendable Distraction and Double The Contract, Double The Payout
in Star Wars: Shatterpoint Rules Questions
Posted
No. The triggered attack is not an attack made as part of the combat action.