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Posts posted by Negoldar
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16 hours ago, Echo said:
For my second action, if I wished to move, my movement action options would still be limited because I am engaged with Unit B despite the fact they are now wounded.
This is incorrect.
Advance becomes Dash when the enemy Unit is not Wounded. If the enemy Unit is Wounded, the moving character may Advance.
This is covered on page 29 of the core rulebook.
@Echo, I have corrected the earlier version of this answer that contradictory.
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1 hour ago, Festerheart said:
With rockets nimble it says he doesn’t suffer damage from collisions.
for clarity to be sure my groups playing it right does this rule mean you never have to do dodge rolls for rocket or does it mean he would never suffer the 1 damage from being thrown into something
When Rocket Raccoon is involved in a collision, he will take no damage.
This applies to both Rocket Raccoon being Thrown into something and something being Thrown into him.
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On 10/18/2023 at 11:49 PM, deanvuckovich said:
Can Avengers Reserve Members TTC be played on a character with Rogue agent?
On 5/30/2023 at 8:35 AM, darknessbeholder said:Can you play Under Your Skin on a Rogue Agent character?
Yes.
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You may measure any distance at any time so long as you abide by the rule regarding the number of measurement tools that can be used at a given time.
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On 10/22/2023 at 7:37 PM, Jian said:
Does the Helios Laser get cancelled from Stealth
No. It does not. The targeting step has already passed.
It works like Life Saver does.
On 10/22/2023 at 7:37 PM, Jian said:Additionally would that also mean that even though Helios usually ignores line of sight, if the defending model being advanced Eye in the Sky gets behind terrain to block LOS, the Helios Laser would be cancelled?
Yes. That would stop the Helios Laser Bombardment attack.
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The benefit of Telekinetic Combat Enhancement applies to the next time the Telekinetic Katana attack is used. It does not apply to the second one if you use both actions to make that attack.
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Protection applies to damage coming from the Damage Pool.
Ahsoka Tano, Jedi No More’s What’s the Matter, Too Fast For You? does not put damage into the Damage Pool.
Protection will not reduce this damage.
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On 10/15/2023 at 7:30 PM, Tactical Taylor said:
My question is for things like Beams and AOE attacks, does Joint Effort add the extra dice for all the attacks, or just the first?
It applies to all attacks made within the beam or area attack so long as the conditions are met for each target.
@Matthews1802 and @Lucas Blackstone I believe this covers your questions as well.
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On 10/20/2023 at 9:27 AM, xxstevefoxxx said:
Heya, quick question.
Does the fact that The Punisher and Cosmic Ghost Rider have the name Frank Castle mean they can't be played in the same list?
They may be in the same roster but they may not be on the same squad.
Characters with the same alter ego cannot be on the same squad.
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On 10/4/2023 at 12:34 AM, sumo55 said:
Looking through the new rule book, the new tools are different from the old ones (one flat side and one round side vs two round sides). Does this mean that the old movement tools are no longer considered legal, or are either version okay?
Either tool may be used.
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20 minutes ago, reckas said:
Had this come up today. Vader's Fury lets him advance, he was engaged with General Grievous and a magna guard near some terrain blocking Vader's advance. He made a dash through the intervening models even though there was not room for his base to fit through instead of the advance, then a melee attack, then an advance away, is this correct?
The movement tool may be placed over any character.
Characters do not move along the tool when resolving an Advance, Climb, Dash, or Jump.
The character is picked up and then put in contact with any part of the movement tool.
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17 hours ago, thebob said:
dose wolverines best at what i do work on each attack of a beam
Yes it does.
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On 9/28/2023 at 3:15 AM, Serek said:
Can I flip stance card to another site before opponent use his ability?
You cannot. There is still an effect in process and flipping the Stance Card cannot happen while another effect is resolving.
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On 9/28/2023 at 8:38 PM, Vaughnej said:
Does this mean that when Obi-Wan's ability ends the attack I can't make an attack targeting Obi-Wan and the Handmaidens?
Yes. Neither character can be attacked in the described scenario.
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1 hour ago, Benimus said:
Abilities that this applies to:
- Mother Talzin's Wrath Of The Great Mother
- Dooku's Twice The Pride, Double The Fall
- Maul's Revenge, I Must Have Revenge
- Vader's The Sith Lord Strikes Back
The movement being prevented will not prevent the attacks on these abilities.
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On 9/25/2023 at 1:17 AM, Sleboda said:
It's easy to imagine that one group of players treats crates as parts whereas another treats them as pieces. Players in each group get used to how the game is "supposed to be" played. Then they meet up and bam! disagreement. It's just such a bummer to have this be the case.
This is an example of why players need to discuss how terrain, both pieces and parts, will be handled before the game begins. If there is a disagreement, they need to find a way to reconcile this. An Arbiter may need to be called if this is at a Showdown event.
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4 hours ago, maxijon said:
As long as the enemy doesn't leave the 90 degree 'toward' arc, can we bend the movement tool while advancing an enemy?
Yes. Note that characters do not move along the tool for an Advance.
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1 minute ago, Festerheart said:
is my understanding correct that each allied character would get 1 Power each total due to 3 sepearate attacks causing damage
That is correct. Each allied character will gain 1 Power in this scenario.
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1 hour ago, Indysnumber1wizard said:
Once I use versatile strategy, do you switch back to your original leadership ability if the character you switched to dies?
No.
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7 hours ago, Charlesanakin said:
Which goes first: Appetite for Destruction or Sith Lord Strikes Back/Revenge, I Must Have Revenge?
The Sith Lord Strikes Back and Revenge, I Must Have Revenge trigger in step 10D.
Appetite for Destruction resolves after the combat action is complete.
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3 hours ago, Mattomattick said:
Hello!
Are abilities like Omega Red's ensnare affected by stealth? It requires line of sight, but is not an attack, so it seems like stealth wouldn't prevent it from working. Thanks!
Stealth applies to attacks.
Ensnare is not an attack so Stealth has no effect on it.
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4 hours ago, Tommy_DOOM said:
Characters that gain the Big Dumb Hero Token, do modify attack and defense for the rest of the game or for the round only?
There is no expiration on the Big Dumb Hero token.
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9 hours ago, Jimothy said:
The short question is, does The Best at What I Do (and similar charge effects) count as a 'move action'?
Yes. The Best at What I Do… says Wolverine makes a move action.
9 hours ago, Jimothy said:The longer version is if I use Cat and Mouse on Wolverine, can he do a normal move action and then The Best at What I Do, assuming he has the power?
No. He will not be able to make the move action as part of The Best at What I Do…
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3 hours ago, firbison said:
so for more information, when does the hit and run part of the ability trigger, 14a or after you complete all steps of the attack like after 14c
It is a separate action so it occurs after the entire attack action is complete.
Damage from condition coming from a character
in Star Wars: Shatterpoint Rules Questions
Posted
Yes.
No. He was not Wounded by an attack in this situation.
No. Strained is not an enemy effect.