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Kris M

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Posts posted by Kris M

  1. Some plastic miniatures extend beyond their plastic base. For this reason, the miniature does not affect any game mechanics. The miniature may overlap obstacles and hang over the edge of the play area without issue.

    If a miniature would touch another miniature or disrupt a ship’s movement, the players should add or remove one peg from the base to prevent this contact. Otherwise, the players can temporarily remove the miniature from its base until ships have moved to allow it to be returned.

  2. The effect of changing a blank result to an evade result was an effect of an attack being obstructed by a gas cloud and could be found under the Obstructed heading. 

    In the most recent Rules Reference update (v1.3.2 as of this posting), under Obstructed, this effect has been removed.

  3. While an ionized ship sets a maneuver on it's dial, this dial is not assigned to the ship and can not be interacted with unless that ship ceases to be ionized prior to it's activation.

    An ionized ship with Cassian Andor (crew) equipped may use it's ability to guess a maneuver and look at an enemy ship's dial, but as it doesn't have a maneuver dial assigned, may not change it's maneuver if it guessed correctly. 

  4. A reminder of the rules in place for the forum:

    • There are NO card images or external links allowed in posts or profiles on this forum. Any post containing an external link or mentioning an external source will be removed.
    • Please try the search function before asking a rules question.
    • Any topic made that is not a rules question will be deleted without consideration and you will receive a warning. Should you continue to receive warnings you will be banned from the forums.
    • When asking rules questions please be clear about your question listing the name of all relevant rules without using nick names, abbreviations, or slang.
    • Make sure to only ask ONE  rules question per thread. Create a new thread for each question.

    Thank you kindly

     

  5. Stress is removed during the Check Difficulty step of a maneuver (Step 2). In this example, Countess Ryad would have revealed the blue maneuver, but in choosing to execute it as a Koiogran Turn maneuver instead, would have increased the difficulty to white, leaving her with the stress token she began with.

    As outlined in the Rules Reference Guide under Maneuver:

    A ship can execute a maneuver by resolving the following steps in order:
    1. Maneuver Ship: During this step, the ship moves using the matching template.
       a. Take the template that matches the maneuver from the supply.
       b. Set the template between the ship’s front guides (so that it is flush against the base).
       c. Pick up and place the ship at the opposite end of the template and slide the rear guides of the ship into the template.
       d. Return the template to the supply.
    2. Check Difficulty: During this step, if the maneuver is red, the ship gains one stress token; if the maneuver is blue, the ship removes one stress token and one strain token and one deplete token.

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