MandalorynOranj Posted November 11, 2020 Share Posted November 11, 2020 In the Fear Grips World crisis, it says a character must pay 1 additional power per hammer to play team tactics cards. If a team tactics card has no power cost, such as Deception, does holding a hammer create a power cost? The use of the word "additional" has me confused. Link to comment Share on other sites More sharing options...
Negoldar Posted November 12, 2020 Share Posted November 12, 2020 It does. Characters must pay 1 power per Celestial Hammer carried in addition to any other costs of the tactic card in order to play it. Link to comment Share on other sites More sharing options...
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