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Everything posted by AMG_Plummer
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Blaze Obstacle move through and overlap rule
AMG_Plummer replied to Elfro's topic in Star Wars: X-Wing Rules Questions
The effects of Blaze obstacles are suffered whenever the ship moves through or overlaps the obstacle, after resolving its move - in the same way as other obstacles. This will be made clear in a future RRG update. -
Expert Handling and linked actions
AMG_Plummer replied to TARVITZ's topic in Star Wars: X-Wing Rules Questions
No. Expert Handling adds a white Barrel Roll action to the ship's action bar. it does not change the difficulty of any printed actions. -
ISB Jingoist Ability
AMG_Plummer replied to ruleslawyer's topic in Star Wars: X-Wing Rules Questions
When ISB Jingoist (TIE/ln Fighter) uses its ability, it's controlling player must declare what type of token the chosen enemy ship will gain before the opposing player makes their decision to remove 1 green token. -
Vader X1 pilot ability vs scenario actions
AMG_Plummer replied to alemiro's topic in Star Wars: X-Wing Rules Questions
Darth Vader (TIE Advanced x1) could perform the scenario action with his initial action choice during the Perform Action step, but cannot use the action granted by his pilot ability to perform a scenario action. -
Prohibited Actions in Salvage
AMG_Plummer replied to silverededge's topic in Star Wars: X-Wing Rules Questions
A ship that is towing a supply cache cannot perform the listed actions. The action does not fail, it cannot occur. Players should resolve accidental misplays however they see fit. In a tournament situation, a judge should be called to make a ruling. -
Emergency Deployment and Afterburners
AMG_Plummer replied to Neuromechanic's topic in Star Wars: X-Wing Rules Questions
A docked ship that performs an Emergency Deploy loses the ability to take its action given by the deployment, but this would not effect actions granted by upgrades, such as Afterburners. -
Ships repositioning during the Attack steps
AMG_Plummer replied to Brunas's topic in Star Wars: X-Wing Rules Questions
No. A ship cannot perform an attack against a target that is not in the attack arc. Yes. The attack is now an attack at attack range 1. Yes, Scorch is able to trigger Trick Shot, since the attack is now obstructed. Trick Shot cannot be used in this situation, since the attack is no longer obstructed. -
Fearless against Tracking Torpedoes
AMG_Plummer replied to Wazat's topic in Star Wars: X-Wing Rules Questions
Yes, Fearless can be triggered by this remote. -
Tie Heavy with Synced laser Cannons.....
AMG_Plummer replied to Boba Fettish's topic in Star Wars: X-Wing Rules Questions
A TIE/rb Heavy equipped with a cannon still maintains its primary turret attack and can attack at range 1. -
Cad Bane Separatists and Network Calculations
AMG_Plummer replied to Zidi's topic in Star Wars: X-Wing Rules Questions
Your obtion "b". CIS Rogue-class Starfighters that have the Networked Calculations ship ability are able to equip Independent Calculations, even if •Cad Bane (Rogue-class Starfighter) is included in the same squad. Since •Cad Bane (Rogue-class Starfighter) does not have the Networked Calculations ship ability, he is not eligible to equip the upgrade - but this does not stop the ships that do meet that requirement from taking advantage of this option.This will be made clear in a future RRG update. -
Barriss Offee Errata (Delta CLT and Delta7B)
AMG_Plummer replied to Wiktor's topic in Star Wars: X-Wing Rules Questions
This was an error in the errata. Barriss Offee (Delta-7B Aethersprite) should have a force value of 1^. An updated document will be made available soon. -
Star Wars Armada: Official Card Errata
AMG_Plummer replied to DSchultz's topic in Star Wars: Armada Rules Questions
Rules Reference Correction: Official errata have been made to the following card: •Engine Techs (Support Team Upgrade) Should read: "Navigation Command: After you execute a maneuver in which you did not overlap a ship, you may exhaust this card to execute a speed-1 maneuver." (Changed card text to enforce intended effect.) -
Star Wars Armada: Official Card Errata
AMG_Plummer replied to DSchultz's topic in Star Wars: Armada Rules Questions
Rules Reference Correction: Official errata have been made to the following card: •Flight Controllers (Weapon Crew Upgrade) Should read: "Squadron Command: When a squadron you activate attacks, before gathering dice, increase its anti-squadron armament by 1 blue die until the end of the attack." (Added a specific timing window and duration of effect to fix interactions with other upgrades.) -
Players must use official cards at all official events.
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Yes, you can.
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Thank you for your concern! Unfortunately, issues of "stalling" and "fortressing" are instance-specific and impossible to adjudicate in a vacuum. Players should resolve the issue between one another, or call for adjudication in a tournament or event setting.
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Opponent reveals unclear dial
AMG_Plummer replied to Rich P's topic in Star Wars: X-Wing Rules Questions
Thanks for the question! There are no rules for this situation, so in a casual game players should come to a mutual agreement on how to resolve this. In a tournament setting, the players should call a judge to help them resolve the situation. -
Rules Reference Corrections
AMG_Plummer replied to AMG_Plummer's topic in Star Wars: X-Wing Rules Questions
Rules Reference Update: The following changes will be included in an upcoming update. FAQ, ABILITIES AND THE ABILITY QUEUE Q: Are optional abilities added to the ability queue automatically when they are triggered, or does a player make their choice by adding the ability to the queue? A: Abilities are added to the ability queue automatically when they are triggered as long as they meet the requirements to be added. Players are not required to declare each ability as it enters the queue. However, if a player does not resolve an ability during the appropriate timing window, the opportunity to do so is lost. For example, Afterburners and Fine-Tuned Controls are both optional abilities that are added to the ability queue "after you fully execute a maneuver." A Delta-7 Aethersprite equipped with Afterburners would add both abilities to the queue in an order of its player's choosing. Note that at an ability can be added to the queue only if the requirements for it could be met. For instance, if Afterburners had no active Charges remaining, or if the Delta-7 Aethersprite had no active Force after it executed the maneuver, those abilities could not be added, respectively. -
This thread contains official corrections to the current version of the Star Wars: Armada Rules Reference. These corrections supersede the authority of the Rules Reference. These corrections will be deleted whenever the Rule Reference is updated. The Rules Reference can be found at https://www.fantasyflightgames.com/en/products/star-wars-armada/ under the Support - Rules section at the bottom of the page. Star Wars: Armada Rules Reference - Version 1.5.0 - Dated 12/11/2020 Here are direct links to other commonly used documents (with the date of their most recent update): Star Wars: Armada Sector Fleet Rules - Dated 2/5/2019 Star Wars: Armada Tournament Regulations - Version 4.0 - Dated 3/23/2022 Star Wars: Armada Errata Reference - Version 5.2 - Dated 3/23/2022 Star Wars: Armada Fundamental Event Document - Version 2.1 - Dated 7/25/2019 Star Wars: Armada Games Floor Rules - Dated 7/25/2019 Star Wars: Armada Score Sheet and Fleet List - Dated 2015 Rapid Reinforcements I - 4/7/22 This print and play document introduces several new ship and squadron cards for each faction. These cards are tournament legal, but must use the appropriate ship and squadron cardboard tokens. For Squadron cardboard tokens, indicate it's unique with a token marker. For ship cardboard tokens, clearly state to your opponent what faction you are playing. You can find and download this document by clicking here. Ministravaganza event documents Hunting Season Event - September 9th -11th 2021 You can find and download this events rules and perks by clicking here. Unconventional Warfare Event - March 20th 2021 You can find and download this events rules and perks by clicking here.
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This thread contains many frequently asked rules questions for Star Wars: Armada. Most of these posts clarify specific interactions between cards, keywords, and rules, that aren't covered in the online Rules Reference. The rulings in these posts are considered official. Posts will be deleted if a ruling changes.
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This thread contains many frequently asked rules questions for Star Wars: X-Wing. Most of these posts clarify specific interactions between ships, upgrades, and rules that aren't covered in the online Rules Reference. The rulings in these posts are considered official. Posts will be deleted if a ruling changes.