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Machi

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  1. This sentence in the rule book is unfortunately causing some confusion in our local community. "The most common way characters gain Power is by taking damage from enemy effects." Does this rule apply to the following scenarios? 1) Taking damage from Bleed status effect. 2) Taking collision damage from Throws.
  2. After winning the roll off for priority, can the winning player choose to have priority (go first) or pass it to the opposing player (go second instead)?
  3. 1) Is the 90 degree tool applicable not only on pushes but also when throwing characters as well? 2) When throwing an interactive terrain, there is no longer any 90 degree restriction?
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