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sawflow

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  1. Kinda wanna ask this so it gets answered and can't be used in a broken way. Bobs attack Excessive Violence, with the errata has 2 major after attack resolved triggers. 1. This character my choose this attack if it has a Loaded token. After the attack is resolved, this character loses all loaded tokens. 2. (As per the errata) After this attack is resolved, this character is Thrown Away from the target character S. This Throw is resolved by the player controlling the target character. Then, if this character does not have a Dazed token, it suffers 3. My question is, can you stack the After attack resolve triggers so that bob dazes from 2nd point, which causes the attack to immediately end, and since the attack has ended he is unable to resolve the effect of point 1 and he doesn't remove his loaded token.
  2. Winter Soldier, Operative has the superpower "Kill Box", which says if an enemy advances within 4 of Winter soldier and that enemy is within 2 of a size 3 or less terrain, Winter Soldier can pay 3 to destroy that terrain feature and make it a collision with the enemy model. If in the power phase an enemy advances, such as with the crisis "Spider Infected Invade Manhattan", can Winter Soldier trigger the ability multiple times as long as he has power since the restriction is once per turn and the power phase is not a turn?
  3. For Spider Womans card, Double Agent, if she plays that card on an enemy model, and that model would activate first, finish its turn and gain an activated token, since Spider Woman herself doesn't have an activated token, would the card persist until the card achieves its affect or would the card expire?
  4. If Ultron uses No Matter The Cost to take 3 damage in place of paying for his spender and would Ko himself, and then still has 8 power to play Age of Ultron. Does he lose the action from the self KO of paying for the spender but never actually doing the action?
  5. For the interaction of Deal with the Devil for Ghost Rider and bob's Excessive Violence Attack. If Bob used Excessive Violence to attack an enemy, and that enemy is within 2 of an allied Ghost rider who has 2 or less health. Excessive Violence says "Before Damage is Dealt all other characters within 2 of the target character suffer 2" which would then KO Ghost Rider and he then would play Deal with the Devil. My question is, could Deal with the Devil be played when Ghost Rider is KO'd by the splash damage of Bob's Excessive Violence attack and used to target Bob before the self throw portion of Bob's Excessive Violence would daze him?
  6. Directive One states "Until the end of this round, enemy characters do not benefit from Stealth superpowers and cannot reroll or modify defense dice." Would this mean that if I as the sentinels payer activated Directive one. That an enemy character attacking on their turn would not be able to modify my defense dice through a pierce or any other way to modify my defense dice?
  7. If someone uses Eye in the sky/Escort to Safety, and they get out of range of the attack and the attack ends. Would the automatic effects from the attack happen? Like a gainer for power or a venom/carnage auto bleed?
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