Andrew
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Coordinated Fire and Events
Andrew replied to Cripsaxman08's topic in Star Wars: Shatterpoint Rules Questions
So this introduces a step that isn't in the attack chart then. A step 5 minus(?) where reactive abilities can be used.| Also, the text for Coordinated fire says "When an allied unit makes an attack as part of a combat action so this ruling is telling us that an attack as part of a combat action is a different trigger than a combat action, but "when a character makes an attack" is the same trigger as "After a character makes an attack?" This is going to generate endless amounts of confusion and bickering. These events are linked to steps of the attack chart that don't exist and the "triggering events" are ambiguous. -
I’m really at a loss as to how “defending” can be a separate trigger than the attack that is causing him to be a defender. But simultaneously an ability that triggers off a declared attack and an ability that triggers after an attack is resolved are considered to be both using the same trigger (attack). It makes me wonder how these triggers are defined. With this ruling, I’m really confused about how to interpret this for other interactions and explain it to my community.
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- life drain
- coordinated fire
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Hypothetically, if you have a 1.5 inch piece of terrain or feature, and an objective marker is placed overlapping it. The. You have a standard gantry at about 3.1 inches above the battlefield. The way I am reading the elevation rules characters in the battlefield and in the gantry would both be within 3 inches of the top of the terrain holding the objective. Therefore, although the characters are at different elevations from each other, they would both be at the same elevation as the objective and would contest it. Is this right?
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For the Legacy Virus extract crisis, characters must pay one power for each legacy virus cure they are holding before interacting with another legacy virus cure. Am I correct in interpreting that this means that Grunts cannot pick up a second (or third) legacy virus cure because they cannot generate or spend power?
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Are the Cerebro towers in the Unstoppable Colossus considered secures? I’m curious if the SHIELD agent and Hand Ninja grunts can interact with them.
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- unstoppable colossus
- cerebro tower
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I can think of three (technically four) powers and tactic cards that allow you to activate a second model before your turn ends. Corvus/Proxima (each), Sin followed by Crossbones and the Tactics card “Follow me.” When playing an Ultimate Encounter, how do these interact with the activation tracker and the Cosmic threat’s turn?
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If Angela is between Unstoppable Colossus and the priority Cerebro tower, how do you place the movement tool? Does his rampage ignore her living ribbons or just go to the side of her?
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- angela
- unstoppable colossus
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I’m getting ready to run the Unstoppable Colossus encounter at my LGS. I have a question. if Iron Fist uses his Iron Fist on the Unstoppable Colossus does he gain an activated token?
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I tried several searches and haven’t seen it asked before. Maybe it’s obvious. If Ghost spider has the Wakandan Herb, uses a move action to advance, then attacks with Spider Technique (which reads “if this character has advanced or been placed during its activation this turn, after this attack is resolved it may advance long”), she gets to advance because this is not a *move action* correct?
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- spider technique
- ghost-spider
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The idea of “measurement device” appears in the rule book but it says that M:CP uses only two - the measurement tool and the range tool. It goes on to say that any measurement made using these tools can be measured at any time, but only one of each may be used at any time. I feel like calling a base a “measurement device” and saying it is illegal to use it in this way might create some problems. For example, if you are attempting to move into an area between two character or a character and a terrain piece and it turns out the placement is not possible, based on this ruling you are now committed to a move and cannot move the movement tool. So if they don’t fit in the space you are committed to the move and cannot take any other action. So even if the character has to stay in the same spot you use a move action…. Is that the intention?