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Thoras

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Posts posted by Thoras

  1. On 6/22/2023 at 5:39 AM, 脸黑的饿货 said:

    The Reposition must be added to the resolving queue, however, the effect itself allows the Player choose to Advance or not since there is a "may" in use.

    In other words, Barriss must resolve the Reposition, but may choose not to Advance, and therefore does not suffer damages from the Strained token - and if she does not Advance, she also may not remove the condition token

    This is correct, yes.

  2. On 11/12/2023 at 6:07 AM, Tyranno Debergerac said:

    Do you have an example of a character with Active Ability that requires an action?

    There are currently no characters with an ability that fits this criteria

    On 11/12/2023 at 6:07 AM, Tyranno Debergerac said:

    -For the reactive capacity costs that means ": [Symbol]" (For example the Coordinated Fire capacity of ARF troopers having at the end "[:!]".

    This is not a cost, rather, it is a reminder of the condition the ability will apply (As different 'versions' of the ability apply different conditions).

  3. For a beam or area attack, you don’t repeat the entire attack sequence against each character. Since you are not starting the attack sequence from step 1 each time, you are just using the profile that was previously established rather than rechecking it.

    For “Rapid Fire” style additional attacks, you are restarting the entire attack sequence from step 1 with the additional attack. Although the Rapid Fire attack occurs during the original attack, it’s not a part of that attack the way that the beam and area attacks would be. You repeat every step of the attack sequence, including step 1, which means you are rechecking the “profile”.

  4. 13 hours ago, WayG said:

    Can the Sinister Six leadership trigger when a friendly character takes 1 damage from an allied beam attack? i.e. Doc Ock uses his arm lasers centered on an enemy and catches a friendly model in the attack.

    No.

    The Leadership requires you to be targeted by an attack and this does not occur when you catch an allied character in a Beam or Area attack. The allied character is not actually targeted by the attack, they just suffer a damage for being in range of it.

  5. 6 hours ago, Jeh123 said:

    Eyes on the Prize has the unusual timing restriction, "At the start of any Allied Character's activation".

    Some parts of this are obvious, one clearly has to do this before taking any actions, but others are less clear.

    Can I play other Tactics Cards in this timing window, and can I play them before Eyes on the Prize

    You may use other special rules that share the timing of "start of an activation" and could order them in whichever order you wish. If they don't share that timing though, they have to be used before or after.

    7 hours ago, Jeh123 said:

    For a concrete example, I am playing Hydra, I have Red Skull, Master of Hydra as my leader.  I also have Baron Helmut Zemo in my squad.  It is Hulk's activation and I want to switch leadership with Versatile Strategy before playing Eyes on the Prize in order that Hulk will get a power back from Baron Helmut Zemo's leadership, is this possible?

    It's not possible in the way you have ordered it, but it is possible to achieve what you want.

    You can't chose to activate Hulk, then play Versatile Strategy and then Play Eyes on the Prize for the reasons stated above.

    However, a players turn starts before any character has been chosen to activate and you have a window of time to play Team Tactics Cards before choosing the character you wish to activate.

    This means that you could start your turn, play Versatile Strategy, then choose to activate Hulk and play Eyes on the Prize.

  6. On 8/7/2023 at 7:08 PM, KoseyW said:

    Is the Rivals Panel Spider-Man model tied to a specific character?

    The Spider-Man miniature from the Rival Panels: Spider-Man vs. Doctor Octopus represents Spider-Man (Peter Parker)

    On 8/7/2023 at 7:08 PM, KoseyW said:

    with an official Spectacular Spider-Man card could you field the Rivals Panel model as him?

    This would not be supported in official tournaments, no.

    On 8/8/2023 at 12:16 AM, KoseyW said:

    Follow up question.

    let’s say I don’t like the symbiote for Spectacular Spider-Man and swap it with the tactical explosion from the RP Spider-Man or ASM.

    Is he still a legal model? Or because he has pieces from multiple boxes he isn’t anymore

    You can leave off the symbiote.

    Swapping pieces between multiple official models does not inherently invalidate the model, no. You should attempt to retain the particular feel behind each model, but are otherwise free to make conversions.

    These are the rules for miniatures in official events

    MINIATURES
    Each player must have the miniature for each character on their Roster. Players are allowed to customize their miniatures as they like but must follow these guidelines:
    1. The miniature must be made from a majority of Atomic Mass Games miniature parts from the Marvel: Crisis Protocol miniatures line.
    2. The miniature must be easily identifiable as the character it represents.
    3. Players may not customize a miniature in such a way that any part of the miniature represents the intellectual property of any party except Marvel, including copyrighted logos, symbols, iconic elements, or other iconography.
    4. The size or pose of a customized miniature cannot interfere with gameplay.
    5. Miniatures must always be attached to an Atomic Mass Games base or a modeled base that is the appropriate size and shape of the original miniature.

  7. On 10/13/2023 at 9:31 AM, Undercoverdemon said:

    Can crossbones make an advance while under the Influence of Dig In

    He may not advance if the option to advance comes from a special rule like "Hit and Run"

    He may advance if he has chosen to perform a move action as one of the actions a model can perform during its activation.

  8. 9 minutes ago, ChuckG said:

    I just didn’t see a conversation around the power that would be spent on the attack itself

    If the attack is not a beam or area attack, the power isn’t spent until step 3, as you mentioned. Since the attack is ended before you get to this step, you don’t end up spending the power.

    If the attack is a beam or area attack, the timing steps follow a slightly different order. In that case, the power is spent before any targeting occurs and thus the power is spent in those cases.

  9. On 11/5/2023 at 2:29 AM, Koftan said:

    Am I correct in understanding that personal Effects from expertise happen in 10A or 10B depending on if you are the attacker or defender

    Yes

    On 11/5/2023 at 2:29 AM, Koftan said:

    Personal Effects on your Combat tree are resolved on the step of your tree as long as it's not an Active Ability which is activated in 10C.

    Correct

  10. 18 hours ago, ArtificerAlf said:

    Can Mother Talzin Manipulating Hand a Pinned enemy character and still have the Dash resolve, or would it remove the Pinned condition instead? The wording of Pinned suggests that the character Talzin is manipulating would just remove the Pin

    It would remove the Pinned condition

    18 hours ago, ArtificerAlf said:

    The same for a Talzin trying to Manipulating Hand a Strained character. Would they dash, take 3 damage, and remove the Strained condition

    Yes

  11. Model conversion rules are found in the organized play documents.

    The current version of those rules is as follows.

    Miniatures
    Each player must have the miniature for each character in their strike team. Players are allowed to customize their miniatures as they like but must follow these guidelines:
    1. The miniature must be made from a majority of Atomic Mass Games miniature parts from the Shatterpoint miniatures line.
    2. The miniature must be easily identifiable as the character it represents.
    3. Players may not customize a miniature in such a way that any part of the miniature represents the intellectual property of any party except Lucasfilm, including copyrighted logos, symbols, iconic elements, or other iconography.
    4. The size or pose of a customized miniature cannot interfere with game play.
    5. Miniatures must always be attached to an Atomic Mass Games base or a modeled base that is the appropriate size and shape of the original miniature.

    Point 4 is most likely to be the point you are looking for.

    Whether any particular conversion falls afoul of point number 4 is up to the event organizers hosting the event.

  12. Player effects are, in general, things caused by a players Units. Two of the most common examples would be an attack made by a character or an ability from a Unit.

    Non-player effects are things that occur from game rules that are controlled by neither player. A common example of this would be a condition on a Unit, such as Strained causing damage to a Unit.

    The definition of effects is largely present on Page 15 of the current rulebook available online (Dated 7/7/23)

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