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Thoras
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Posts posted by Thoras
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6 hours ago, jfrelinger said:
Does this ruling apply to mission objective or kingpin leadership handing off disturbances, or enchantress and black cat stealing disturbances?
No, as none of those have the same wording as Can I Borrow that?
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If the incinerate was present prior to the character being dazed, yes
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If following the Challenger ruleset, clear bases are unlikely to meet bullet point 5 from that document. Even if matching the size and shape, they would not be considered modeled bases. Talk to your Event Organizer ahead of time to confirm.
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On 1/16/2023 at 10:11 AM, Lu The Lunatic said:
Is this the correct ruling
Yes
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Just a note that Team Tactics Cards don't target characters as a general rule (Just making a point of this because the specific rules language used makes a difference to understanding the interactions)
I believe you are referencing the core rule that Grunts are unable to be chosen by the effects of allied Team Tactics Cards or the rule preventing Grunts from Playing Team Tactics Cards.
Neither of the cards you are asking about includes language instructing you to choose the characters being affected by them and neither card has the character being affected as the one playing the card, so Grunts can be affected by these cards.
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As that Interact option still costs a power to perform, Grunts would not be able to perform it.
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The damage removal effect may only occur once per turn, so although both characters will be eligible, only a single character may benefit.
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On 1/21/2023 at 6:51 AM, seanie419 said:
If blob is attacked and is only going to take 1 damage, can he still pay for Ha, Ha, Ha, That Tickles!
Yes
On 1/21/2023 at 6:51 AM, seanie419 said:does Rhino land within 1 of him before or after the push?
Rhino's placement from Gore occurs in step 11 of the attack and the push from Ha, ha, ha, That Tickles! occurs in step 14b of the attack.
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It is considered an enemy or allied effect depending on who played it, so Heir to the Wicked would generate a power for her if she is not dazed.
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Let me know if this helps explain how these scenarios are different, the Berserker Barrage scenario doesn't involve multiple rules occurring at the same time.
The Berserker Barrage scenario looks like this when going through the attack timing steps
Attack steps
1-10
11a - The Place from Berserker barrage
- Tricks and Traps now "interrupts" things as it reactively triggers on the end of a movement.
- We now resolve Tricks and Traps and then "roll back up" to where it inserted itself
- Is wolverine Dazed or KO'd? If yes, the attack ends here, otherwise, continue
11b(If continuing) -
11c(If continuing) -
12-14(If continuing) -For the scenario in this post, we'll use Coordinated Strike from Shadowland Daredevil
Attack steps
1-13
14a - The rule on coordinated Strike that places the Hand Ninjas in play
- We now have two effects that occur as a result of the placement. The Ninja Ambush and the Tricks and Traps
- Because these are both occurring at the exact same time and occurring during 14a of an attack, we follow the previously mentioned timing rule -
The lack of limiting text does not inherently provide permission for a thing to happen, what you need to be looking for instead is text that explicitly provides permission to override/interact with other rules.
What you are describing with wife of Corvus glaive (and various other rules - see ornery on the recently released rhino) is that some rules will at times include reminder text that calls out limitations that inherently exist.
This is the same reason why a rule that allows you to “reroll all dice” does not allow you to reroll failures. You need a rule explicitly providing permission to reroll failures in order to override the core rule that they can’t be rerolled.
The same holds true for all interactions, the rule needs to provide an explicit permission/reference to contradict something. The lack of text referencing it is not itself contradicting it.
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15 hours ago, firbison said:
if a character has an attack that allows them to advance like with zemo and steal rush after an attack has resolved, does that restrict them to not being able to climb on a terrain piece bigger then the character if they dont have flight or wall crawler.
Correct.
Since the rule is providing you an Advance, you are unable to perform a move that would be considered a Climb.
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In this situation, we have two effects occurring at the same time, the reactive tricks and traps and the ninja ambush.
This means we will follow the timing laid out in Appendix A, specifically this section
”If a player is attacking, the attacking player resolves all effects, then the defending player, then....”
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On 4/27/2022 at 9:27 PM, plasticcraic said:
When playing Mission Objective either actively or reactively, can Grunts be chosen to receive the objective token? (As long as it is one they can hold)
Yes
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On 1/14/2023 at 3:00 AM, RoockieBoy said:
What about using ninja vanish, or the Hydra troopers superpower?
Both of those rules explicitly say the model is KO’d. If the rule says they are KO’d, then they count as KO’d.
There are rules that will remove them from the battlefield without KOing them though. -
This tactics card does not tell you to choose a character, no.
If a grunt is being KO’d, you could play this to benefit them.
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Yes. Nothing about that breaks the limitations on dazed characters.
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The entry on the tip card should be an M for the Medium movement tool to match the description of Trundle Treads in the rulebook.
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Yes, he will gain a power as a result of Ornery's interaction with this team tactic card
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It will only provide additional dice to the first Gore attack made that turn.
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On 1/10/2023 at 6:54 AM, firbison said:
The crisis Mutant Extremists Target U.S. Senators!, says you can only perform 1 move action per turn. If Rhino picks up one of the tokens for this crisis and uses his stampede superpower as well as use a move action, when he uses his gore attack would he still be able to place within 1 from this attack.
Yes. Being Pushed, Placed or Thrown are not move actions.
This thread may be helpful in separating out Move Actions, Movements and specific types of movement
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Yes, it resolves before the attack triggering it will be fully resolved.
All parts of leapfrog occur during step 12 of the Toad attack triggering it.
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15 minutes ago, firbison said:
so to follow on that then, when a tactics card has a place effect like meet my executioner, hero's for hire or lethal protector and they cant place within 1 will the attack or effect still redirect the attack.
It’s going to depend on how each individual rule is worded
The 3 you have listed, no.
New Agent Venom Beam Lashing Tendrils trigger
in Marvel: Crisis Protocol Rules Questions
Posted
This answer is applicable here as well