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Nukesquad

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  1. If Scientific Method was played on Hood, and Hood transformed. Would the abilities it grant carry over to the transformed character?
  2. Sin's leadership has a 2 part trigger. Could we choose which part trigger first or choose not to trigger the push and try to go for the drop objective token part. Or can we choose not to trigger the leadership at all.
  3. If Kraven hits with his Kukri Strike in his 1st activation and plays All You've Got, does subsequent Spear Thrust gains extra dice during the following activation?
  4. Does this mean that when a beam attack hits and dazes the first character, another character could potentially escape from the beam using Sam's leadership?
  5. Just to clarify, so Make it Personal's mystic 2nd attack will be able to target Steve even if Steve was at range 3 away from Sin assuming he bodyguarded the first attack?
  6. Am I right to assume that if a character like Steve Rogers who bodyguards an attack like Shield Throw from Sam Wilson, and Ricochet triggers into someone within range 2 of Steve Rogers, Steve can trigger bodyguard again to redirect the attack to himself? I assume this also works for flurry attacks that allow separate targets. How about if the attack triggers a 2nd attack on the same target (Sin's Make It Personal) but Steve Rogers is out of range 2 because he bodyguarded it off someone in range.
  7. Say there is a tactic card played that damages and dazes multiple character (rolling a hit on lovable misfits with multiple 1 health character nearby, or Deadly Duo), how does the effect stack between the tactic cards and the leadership ability? To make it more interesting, let's throw in Winter Soldier in there as well with his "Got your back" superpower. Does the tactic card resolves fully before leadership and hence Winter Soldier? Or does each character getting daze would trigger Sam's leadership and Winter Soldier, giving Winter Soldier a chance to take out Rocket before Deadly Duo would complete.
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