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JokerAlpha

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  1. Hello, I like a clarification on Armor Impact Timing. So IG-88 or Wookiee Battle-shield is Armor 1. If I had Impact 3 Weapon generate 3 hits without Crits, does Armor 1 cancel one hit before Impact 3 conversion or does Impact convert then Armor dice mod? Thanks
  2. If I fit a Comms Tech mini or a Captain mini to a corp unit, is the corps unit obligated to get the comm upgrade or the training upgrade? Thanks
  3. An AT-RT goes into melee range of a unit. Since it is not engaged, can a Fire Support from a Corp Trooper be called to add to the AT-RT attack dice pool where the AT-RT attack pool is the RPC-2 Rocket Launcher or the Flamethrower? Thanks
  4. A Jedi with Charge makes to two moves into open space then uses a Force Push to get into melee with a trooper unit. Since a free action was performed after the move, does the Jedi lose the Charge keyword? Thanks
  5. Hi, my first question, in the War weary condition, if I had 2 commanders in my build, would the range to use the commander's courage be limited to range one from both commanders or from only the nominated commander? My second question, if I use an operative command card does that mean the operative is the nominated commander? Thanks
  6. When Padme is nominated as leader to issue orders during Aggressive Negotiations, does the card abilities apply to trooper units that got an order from 'Direct' keyword of a clone commander or Cody?
  7. A FD Cannon shoots at a 6 mini trooper unit with only one mini in the Fixed Front Arc. The FD Cannon lands 2 hits on the trooper unit. Does the Trooper Unit lose 2 minis or 1 mini? Thanks
  8. A corp unit with a specialist mini guardians a commander with Esteemed Leader. Can the specialist mini of the corp exhaust/tap to gain a dodge token to then cancel a guardian hit? Thanks
  9. Clone Unit A has LOS and range on only one mini in an enemy unit. Clone Unit B has LOS and range of the remaining minis but not the one mini in the same enemy unit that Clone Unit A sees. Clone Unit A call Fire Support from Clone Unit B, are all the minis in the enemy unit eligible targets? Thanks
  10. Clarifying on clone token sharing. A clone trooper unit is attacked and in range 1 of three clone trooper units, each with a Dodge token. Can the defending clone trooper unit spend 3 dodge tokens, one from each range 1 clone trooper unit?
  11. Does Cody's Direct Vehicle count as "...a unit issued by this card..." so there are 3 units that can have the 2 pip CC effect?
  12. A couple questions on Cody's 2 Pip. 1. As Cody is issued an order token from his 2 Pip CC, when Cody is in Melee and the attacking melee unit wounds Cody during melee, can Cody attack using the card effect? 2. If another unit that was issued an order token from Cody's 2 Pip CC, is in melee and suffers a wound, can Cody perform a Range attack on the melee attacking unit? Thanks
  13. A unit calls Fire Support from a Fire Supporting unit that has a smoke grenade. Smoke grenades are Free Actions. Can Free Actions of a Fire Supporting unit be used? Thanks
  14. Exhausting Clone Captain, the core trooper unit cannot gain or lose suppression tokens during the activation. Does this mean the core trooper unit keep all of their suppression tokens to the next round or can the core trooper unit to remove one suppression during end phase? Thanks
  15. A core unit with a cumbersome upgrade moves then goes to standby, ending its activation. A defender unit triggers the standby of the core unit, can the cumbersome weapon dice be added to the attack dice pool for the triggered standby action? Thanks
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