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CPGamesPainting

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  1. IS the Sinister Traps booby trap objective damage an Enemy Effect?
  2. Speedster from Quicksilver. If he has the slow condition, does he still advance ( L ) for this superpower? Slippery from Toad. If he has the slow condition, does he still advance ( L ) for this superpower? If a character has the slow condition, does Extreme Conditioning still allow the next Advance action to be ( L ) ?
  3. If a character gets " Pushed S" or "Pushed Away S" ..assuming no other model or terrain gets in the way and stops them..... Does the model have to be moved the entire length of the S Tool? Can the player moving the model choose to move less than the full length of the S Tool in order to keep the miniature in range of something else planned? Example: My attack or effect pushes him " Away S " but I need him to be within Range 1 or Range 2 to exploit something. Also In the case of throws, can the player moving the model, choose to not move the model the entire length of whatever Tool is used?. assuming no other model or terrain gets in the way and stops them.....
  4. Scenario 1: Character is within Range 1 of 2 or more, of the same, asset token. Does the character spend; 1 to interact and pickup all of the extracts in range or 1 power per asset token in range? Scenario 2: Character is within Range 1 of 2 Cosmic Cube Fragments, and 1 Chimichanga. Does the character spend; 1 to interact and pickup all 3 of the Tokens or 2 power to pick up the 3 tokens (1 for each asset name) or 3 power to pick up the three tokens? (1 for each token picked up)
  5. Is it possible to have zero attack or defense dice combining separate effects like an objective token removing a defense dice, plus an incinerate condition, plus another effect taking away a dice to give someone zero dice pool? and the same question for attacks using different effects to reduce an attack dice pool to zero? Example: Venom holding the Senator from the 14 threat extract crisis has incinerate and gets attacked by an Energy type attack
  6. Do we treat friendly, and enemy, characters like terrain of the same size for the purpose of placing the movement tool over them to determine how far we can move? For example; can I place the movement tool straight across a character the same size, or smaller, than my current character and advance directly to the other side of the intervening character? Is Wall Crawler, or Flight, always required to advance over / passed other characters?
  7. "Deadpool is a gracious host, though, and he can hand off his pack lunch to someone else thanks to the Interact: Chimichanga action, allowing any character to pick up the token." Now that we have seen the Chimichangas Tactics Card and Deadpool's Character Card.. How, outside of Criminal Syndicate or Missions Objective tactics card, could Deadpool share this?
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