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Negoldar

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Everything posted by Negoldar

  1. So long as you limit yourself to no more than one range tool and one movement tool at a time, yes, you may measure anything at any time.
  2. Yes. She gets a full activation and is removed after the objectives are scored as per the turn timing chart in Appendix A.
  3. There are two types of tools: movement and range tools. Movement tools consist of the Dash and the Advance tool. Range tools consist of the Range 2, 3, 4, and 5 tools. You may use one of each type at the same time. You could have the Range 2 or Range 5 on the table at the same time as the Advance tool.
  4. Defense dice are rolled during the resolution of an attack. Not So Fast’s effect does not make an attack. It uses attack dice to determine the strength of its effect. You could not use a focus action to add an additional die because it not an attack.
  5. Yes he can. Innate abilities are always on. Both of your examples work as you have written them.
  6. May choose to stop progressing along the Combat Tree before getting to the option with the Exposed result. You cannot select part of a Combat Tree option.
  7. The Struggle is won. At the end of the turn in which a Struggle is won, the next Struggle is setup. No.
  8. That's right. Wounded characters cannot take more damage. Damage from a duplicate condition will be applied immediately, skipping the Damage Pool. See below
  9. Yes. The Damage from Vader's Fury is lost in this scenario. The Combat Action does not end until after the second attack is made. Deflect and Riposte are usable against ranged and melee attacks, respectively. The attack granted by Mind Trick will be one of those and originate from the character that triggered Mind Trick. After the Mind Trick attack, the Combat Action will end. General Anakin Skywalker could use his I'm Going to End This ability at this time.
  10. Nothing. He cannot be Pushed towards himself and has Immunity (Incinerate). Right. He can be chosen to be affected by the superpower.
  11. The attack does not end. The check for Stealth happens before Sacrifice is played and you do not go back to that step after Sacrifice is played.
  12. Only the active player scores at the end of the turn. The Struggle token will move 3 spaces toward the active player’s side.
  13. It does not require an action to play the card. The attack does require an action to use.
  14. Climb will not trigger No Mercy in this scenario. Reposition will trigger No Mercy in this scenario.
  15. You can reserve once per turn. In order to use Well, I Guess I'm in Charge, Now, you need to reserve the B1 Battle Droids. This prevents you from reserving another Order Card on this turn.
  16. They will not have Advanced, Dashed, or Climbed. If they attempted to do so as part of a move action, the Strained will trigger. If it was granted by some other effect, it will not unless that effect triggers the Strained.
  17. She cannot. She will trigger the Strained condition before the move action is completed when the movement ends.
  18. Yes. The move action still occurred so she can benefit from Mandalorians are Stronger Together.
  19. They will not have satisfied the trigger for Strained in this scenario so they will not take the damage and it will not be removed.
  20. They will resolve the effect of the Strained condition after the Saturation Fire ability resolves. They will not be able to resolve the attack as it will Wound them before they can finish it.
  21. Correct. The Pinned will trigger to prevent the Jump. The Strained condition will not trigger as its trigger has not been fulfilled. It depends on the source of the movement. See below. Yes, the Strained will remain in place. Yes. Pinned is removed in this case and the Strained remains. For the Identity example: She will Remove the Pinned. The Strained will remain on her because she has not done anything that will trigger it. For the Reactive example: Yes. Both effects will resolve. The Pinned stops the Advance. The Strained triggers in response to the Reactive ability being used. For the Active (self) example: Yes. Both effects will resolve. The Pinned stops the Dash. The Strained triggers in response to the Reactive ability being used. For the Active (other) example: Yes. The Advance is prevented by the Pinned. Nothing has occurred yet that will trigger Strained. The condition removal then activates and the Strained is removed.
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