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Everything posted by Negoldar
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There is no expiration on the Big Dumb Hero token.
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The Best at What I Do with Cat and Mouse
Negoldar replied to Jimothy's topic in Marvel: Crisis Protocol Rules Questions
Yes. The Best at What I Do… says Wolverine makes a move action. No. He will not be able to make the move action as part of The Best at What I Do…- 1 reply
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- cat and mouse
- wolverine
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It is a separate action so it occurs after the entire attack action is complete.
- 3 replies
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- hit and run
- speed of sight
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No. The attack action is fully completed before the move action including all of its triggers.
- 3 replies
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- hit and run
- speed of sight
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Psionic Constructs on Beam Attacks
Negoldar replied to ArcheeZy's topic in Marvel: Crisis Protocol Rules Questions
It applies to one target, the one you are currently attacking when the card is played. -
Reality Gem and Rerolls
Negoldar replied to phowell0820's topic in Marvel: Crisis Protocol Rules Questions
In this scenario you have three successes, 2 Hits and 1 Critical. -
The post above is in regards to Doctor Octopus gaining Power from Scientific Hubris when playing Well-Laid Plans (he does) and has a follow up about him generating Power from Oscorp Weaponry via Scientific Hubris (he does not).
- 3 replies
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- amazing spider-man
- witty banter
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Domino Probability Manipulation
Negoldar replied to countmoore's topic in Marvel: Crisis Protocol Rules Questions
No. Cloak of Shadows and Probability Manipulation have the same functionality. -
Alien Ship Power Core Damage
Negoldar replied to roguemind28's topic in Marvel: Crisis Protocol Rules Questions
No. They would be able to reduce that damage by 1. -
Yes. Those two abilities share the same timing. You can declare and resolve them individually in the order of your choosing. If after resolving Out for Blood you have enough Power to use Assassin’s Step, you can use it.
- 1 reply
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- elektra
- out for blood
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Alien Ship Power Core Damage
Negoldar replied to roguemind28's topic in Marvel: Crisis Protocol Rules Questions
That would result in one instance of three damage. -
First Player battlefield side choice timing
Negoldar replied to MaPhi's topic in Star Wars: Shatterpoint Rules Questions
This will depend on whether or not you are following the Showdown or Premier Showdown rules. In the Showdown or Premier Showdown rules, players do not set up the battlefield themselves. They would choose sides, then setup the mission on the battlefield present at their table. -
Players should not be measuring in this fashion. You may not subdivide the measurement tools in this way. You are effectively creating a new, non-AMG provided measuring tool by doing this. You also can’t premeasure using a characters base, which you are effectively doing in this scenario, albeit through a workaround.
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It depends on the type of movement and how the players have defined the terrain on the battlefield. For some movements, for example Push and Place, the moving character will move along the tool, and depending on agreed terrain definitions, possibly stop when it contacts the terrain you have described. For other movements, Advance, Climb, Dash, Place and Jump for example, characters do not move along the specified tool. If the placement of the tool is correct (taking into account the definitions of the terrain the players agreed to at the beginning of the game), the moving character is picked up and then put back onto the battlefield in contact with the tool. If the character fits in the desired final position, it makes it there.
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Coordinated Fire from multi-character unit
Negoldar replied to sammyp's topic in Star Wars: Shatterpoint Rules Questions
Reactive abilities are limited to once per turn.