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Everything posted by DSchultz
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External Racks and Ignition Tokens
DSchultz replied to blopple's topic in Star Wars: Armada Rules Questions
External Racks can only be used in a "Close Range" attack as measured from an attacking ships hull zone and not at any other range.- 1 reply
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- external racks
- attack range
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Are "Counter" attacks limited by range or distance?
DSchultz replied to Duke's topic in Star Wars: Armada Rules Questions
Thank you for your question. No. Counter is not limited by attack range unless otherwise specified. Kickback could still be attacked by the Counter attack, even if Kickback moves beyond Distance 1. -
Hello! I am uncertain what you mean by "already being discarded". From what I can understand, you are asking if an exhausted Evade token can be "spent" and then also "discarded" for being able to effect an additional die. If you read the topic on "Defense Tokens" you will find that it states that yes, you can "spend" and then also "discard" either a readied or exhausted Evade token to affect an additional die if the attacking ship is of a larger size class.
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Correct! When initially placed in the play area, Exogorths must be touching a non-exogorth obstacle.
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Same type defense tokens and multiple effects
DSchultz replied to ovinomanc3r's topic in Star Wars: Armada Rules Questions
Correct, As per rules References, -
It is a permanent effect regardless of the Concentrate Fire command being resolved.
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If Swivel-Mount Batteries is discarded by an effect, and a "focus" token has been placed on a ships hull zone, the "focus" token would remain. But there would no longer be any negative or positive effect associated with that token.
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B2 Rocket Troopers exact timing
DSchultz replied to ovinomanc3r's topic in Star Wars: Armada Rules Questions
The answer to your question can be found here. -
Targeting Tokens and Obstacle Movement
DSchultz replied to ovinomanc3r's topic in Star Wars: Armada Rules Questions
Yes.- 1 reply
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- targeting token
- obstacle movement
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Ozzel and special maneuvers
DSchultz replied to ovinomanc3r's topic in Star Wars: Armada Rules Questions
Yes. Admiral Ozzel (Commander) could change the ships speed dial, but not the speed of a maneuver from an effect such as Engine Techs. -
G-8 Experimental Projector and Gravity rift
DSchultz replied to ovinomanc3r's topic in Star Wars: Armada Rules Questions
Yes, both effects would be applied together to temporarily reduce a ships speed by two. -
Rift Assault effects interaction
DSchultz replied to ovinomanc3r's topic in Star Wars: Armada Rules Questions
Yes, the effects both share the same timing and can be resolved in either order in the same attack. But a ship can only hold a single objective token at a time. -
Rift Assault and Victory Tokens
DSchultz replied to ovinomanc3r's topic in Star Wars: Armada Rules Questions
No, you must discard the objective token and resolve that objectives Specials Rule in order to gain a Victory Token. -
Fire Lanes and Romodi interaction
DSchultz replied to ovinomanc3r's topic in Star Wars: Armada Rules Questions
Hello! Thank you for your question. Lets see, let me include this for reference. I've bolded the relevant part of General Romodi. So to answer your question, "Does Romodi prevent from removing a die if the attack on the objective token is obstructed?" No, General Romodi would not prevent the removal of a die due to obstruction as this is not an attack against a ship. -
Attack sequence resolution if no hits are are scored
DSchultz replied to Banjlhu's topic in Star Wars: Armada Rules Questions
In this instance, step 4, 5, and 6, of an attack would take place. -
Hello and thank you for your question. Yes, you must keep the shield dials on the ship base during play as they're considered part of the ship base when overlapping. See "Overlapping" topic for additional details. You may only remove Shield dials in certain instances such as checking for obstruction due to an obstacle, but then should be reattached.
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Critical effects and Ignition Attacks
DSchultz replied to TKS597's topic in Star Wars: Armada Rules Questions
Resolving critical effects is not dependent on what range the attack is conducted at unless otherwise specified. -
Salvo and Early Warning System
DSchultz replied to OpForces's topic in Star Wars: Armada Rules Questions
That text was recently changed, as posted here. Your Salvo attack would not be obstructed, because your Salvo attack is not attacking a Hull zone marked with a chaff token.- 1 reply
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- salvo
- early warning system
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You can only add die for the current color of die in your attack pool. As there are no black die in your attack pool when you reach the "Resolve Attack Effects" step unless you use have another effect that can add black die to the current attack pool.
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- thermal shields
- attack pool
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Star Wars Armada: Frequently Asked Questions
DSchultz replied to AMG_Plummer's topic in Star Wars: Armada Rules Questions
Question: If a ship equipped with Engine Techs overlaps a station, does that means that ship cannot resolve Engine Techs effect as, per the rule, it overlapped "a ship"? Answer: Yes, this applies only to Unarmed / Armed Stations obstacles -
Line of sight through squadrons sat on Dust Field
DSchultz replied to malador888's topic in Star Wars: Armada Rules Questions
Squadrons do not block or obstruct line of sight as mentioned in the "Line of Sight" topic. Thus, when tracing LoS over them, pretend they aren't there. -
Correct, you cannot resolve the same command twice, nor can you resolve two dials of the same command. Yes, you can choose to gain a command dial with Passel Argente that is the same as the ships revealed dial and then choose to token one of those command dials, to then resolve that command in its appropriate timing window as dial+token if you desire.
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Screed's 'Once Per Activation' timing window.
DSchultz replied to Largepackage's topic in Star Wars: Armada Rules Questions
FAQ Admiral Screed Yes, this would resolve during each ship and/or squadron activation, once per activation.