Jump to content
Welcome! ×
Atomic Mass Games Forum

AMG_Sarah

Administrators
  • Posts

    584
  • Joined

  • Last visited

Everything posted by AMG_Sarah

  1. No, the token is removed at the point at which all effects of the previous Leadership ability expire.
  2. A character only gets the bonus for holding an Herb once. It does not stack if a character is holding both. The bonus is given regardless of which Herb a character is holding.
  3. No, Aggressive does not trigger off of damage dealt by superpowers. Attack damage is dealt in step 12 of the Attack Timing Chart, and is the result of damage left after comparing the results of the attack and defense rolls in step 10c. This is the only damage that will trigger Aggressive.
  4. Hulkbuster and Iron Man (Hulkbuster) are not the same character. Therefore: 1) The positive effect only applies to Hulkbuster. 2) As Hulkbuster is never KO'd, the Obsession token is never removed from the character who played it, and its negative effects remain in play.
  5. No, Cat and Mouse must be played directly after all characters are deployed. Only characters that are listed on the affiliation list are allied affiliated characters. Per the Core Rules (page 13), characters that are not listed on an affiliation list are not affiliated characters even if your squad is using that affiliation. So in your example, only characters that are listed as part of the X-Force affiliation can play or benefit from those cards.
  6. Yes. These costs are in addition to the superpower's cost, so you must still pay them (even if that superpower's cost is zero).
  7. This interpretation is correct. Only one character that has the Rogue Agent superpower counts as affiliated, regardless of how many Rogue Agent characters are in the squad.
  8. Dismissed characters are no longer part of your Roster and therefor are not eligible for Cloning Banks.
  9. An attack MUST have a target to be declared and resolved. If, when measuring range, you determine a mistake was made, then the attack was never possible to begin with and so no action is spent. This is different than declaring an attack and then, through use of various reactive abilities or cards, the target is lost before the attack can be rolled. In the second case the action has been spent and the attack fails partway through.
  10. Yes, all Symbiote tokens that are under the range tool are moved, including those dropped as a result of the attack. The attacking character resolves all placements. No, Symbiotes only attach in this was as a result of Creepy Crawly Goo
  11. When a character is KO'd the Sonic Rifle should be removed from the character and placed in the discard pile. Yes
  12. Each player selects one Symbiote and moves it, regardless of if it has been moved by another player or not. This process repeats until all players have had a chance to move a single Symbiote token. It can be, if a subsequent player chooses it. No, the power should only be gained if the character takes damage. A Sonic Rifle is not a Symbiote, so no.
  13. No. Mystic Portals do not specify an Interact ability and do not count for this rule. Yes, you can still Interact with a Canister while holding a Symbiote token. If you draw a Symbiote, follow the same procedure as Creepy Crawly Goo: if the interacting character already has a Symbiote, they take 1 damage, gain 1 power, and discard a Symbiote (and its token) at random. The Klyntar beacon should be treated as an Asset token. Any effect that would affect an Asset token works with the Klyntar beacon. Symbiotes are objective tokens but NOT Asset or Civilian tokens. If an effect would work on an objective token (Like Miles' Venom Blast) it works on the Symbiote token. The Sonic Rifle is not a token, so effects that target objective tokens of any sort do not affect the Sonic Rifle.
  14. The print card has this clarified; it will say "up to" two dice.
  15. Yes, a character that receives a Symbiote token via Creepy Crawly Goo should draw a Symbiote card.
  16. The rules of the Separation Anxiety contain the following special rule: As per the Core Rules of MCP, when a character is Dazed or KO'd they drop all objective tokens they are holding. Symbiote tokens are objective tokens, so being Dazed or KO'd forces a character to drop it. Dropping the token triggers the above rule, and the Symbiote is lost.
  17. Blind Obsession is not a special condition. EDIT: In this specific case, both The Age of Ultron and Deal With The Devil trigger when the character is KO'd. When a character is KO'd, they are cleared of all tokens and ongoing effects. So Blind Obsession would still be lost, even though it is not a special condition.
  18. This version is correct. Uneasy Allies refers to Spider-Man and Venom specifically, not any other allies.
  19. You do not have to use the Plucky Attitude superpower just because an attack roll has no hits or a defense roll has no blocks. But if you do use the superpower, you do have to reroll all dice. You cannot pick and choose.
×
×
  • Create New...