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BarrelChestedBrad

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Everything posted by BarrelChestedBrad

  1. Yes it does, the only other part of this I am unsure about is since the condition is not taken off of your character you don't remove a damage, correct?
  2. If a person deals damage while under the Hydra High Council leadership and has a condition that the opposing character is immune to, you would not be able to remove your own condition or remove a damage since the enemy character can't gain the condition. Correct?
  3. Assuming normal grunt rules, say an Ultron Metal Tyrant has just activated with no grunts in play. Ultron then uses "Kinetic Field Generator" to throw a piece of terrain into an enemy. Using "I Will Create a Better Age" he makes a grunt with a stagger token. As Ultron is in the middle of his activation, the grunts will not be able to activate, and as such will gain an activated token once the rest of your squad finishes activating / is dazed or KO'd. Correct?
  4. Blade and Agent Venom are within 3 of either Scarlet Witch or Crystal. Would Agent Venom be able to use project rebirth 2.0 to remove a condition that Scarlet and Crystal prevent shaking with Hex Field and Elemental Empowerment whereas Blade using Half-Blood Physiology would not be able to?
  5. Blob can still be thrown from a superpower that includes an attack and a separate throw condition such as Malekith's Ferocity right?
  6. The Sentinel Prime and normal MK4's can be placed via a superpower correct? Likewise they could theoretically be placed from the effects of a mystic attack if it had a place effect on it, just as long as neither power or attack state push or advance? I don't think there is an instance of place on a mystic super power, so it's kinda irrelevant.
  7. The wording on Directive One is slightly confusing to me. When it states that each sentinel character may pay 1, is it mandatory for every sentinel character to pay 1 if you chose to activate the card? Or say I have 3 sentinel characters can only 2 pay a power in order to meet the power requirements?
  8. I'm sorry, but why not? From my understanding and looking at the restricted and banned cards document on the official website, cards like drop off and all you've got aren't banned. Is there a definitive list I could look at? Since thw updated rules the normal game is considered to be standard format, no?
  9. With the new implemented rules (standard format), are you allowed to play drop off and special delivery at the same time? Ex. If Angela moves can she spend 2 power to move an allied Medusa and She Hulk respectively with each tactics card considering all the proper conditions are met to activate each card?
  10. So with Malekith and Domino's respective powers to turn skulls into crits by spending power can you overpay with the power? Say you only rolled 2 skulls, could you still pay more than 2 power?
  11. Is the attack listed on Weapons of Midgard counted as an action?
  12. So the Quinjet cannot be thrown or destroyed in any way as its size X correct? But that being the case what is its size in terms of climbing actions (if you can even move on top of it to begin with)? And I assume characters can still be thrown into it to take damage?
  13. Say somone plays siege of darkness or wakanda forever for their respective affiliations, would there be a time in-between each characters' attacks to activate a tactics card like seeing red if a character is dazed or KO'd? Or even a reactive super power like Venom's So many snacks? I assume so, but wanted to double check.
  14. Would Hela get to activate "Goddess of Death" and recieve a token when Bob is on his injured side and activates his "But HOW!?" Or does getting dazed and receiving a dazed token mean different things in this case?
  15. So if Bullseye uses hit and run with a throwing knife would there be an opportunity to use his I never miss superpower? After the attack but before the move? Or after both the attack and move?
  16. So under Mile's leadership allies can reroll skulls if they are holding or contesting an objective, granted they have a reroll of some kind. So in a scenario such as having an injured ally within 1 of an objective that a healthy enemy is also within 1 of, they aren't technically contesting the point right? So the injured ally (let's just say 4 cost Peter Parker) cannot use spider sense or the leadership to reroll skull results? Or even if you and your enemy contest the same point each with 1 healthy character, another injured ally within one could still not roll skulls, correct?
  17. Does shuri have to roll a shield result in order to activate super genius? So if she would deal a damage with her panther gauntlets, but had no shields could she do no damage with super genius?
  18. So Magneto's metal constructs say to place one within 3 of himself, does this mean that he can place constructs on top of terrain features?
  19. So I understand that players can form somewhat of their own rules for ultimate encounters, but say one members of the crisis team uses the Helios Laser Bombardment to attack Thanos Chosen of Death. Can both teams pay for the card to add dice? In a similar fashion can a card like disarm be paid for by one character on each team, or would only the player who brought the card be able to play it with his own characters? Let me tell you, a 24 dice Helios laser certainly ended Thanos. XD
  20. Theoretically if there is a character on top of a terrain piece (say a daily bugle) that can move long and can place a movement tool on another appropriate terrain piece (say deadpools taco van) and doesn't have fly or wall crawler can they successfully move from the first terrain piece onto the other terrain? The reason for this is that I know advancing off of a terrain doesn't require a small movement tool to be used, but would it cause complications moving onto another terrain? Would terrain or character sizes matter in this kind of scenario?
  21. So based on the rule book when determining cover 1 requirement is, "a straight line can be drawn from any portion of the attackers base to any portion of the defenders base through that terrain feature." Does this mean that if the attacker is farther than 2, and the defender is withing range 1 of the terrain, then even if the majority of the base of the defender is visible to the attacker they will still get cover? So for example if a line can be drawn from far left of the attacker base to the far right of the defender base (assuming the attacker and defender players viewpoints across from one another), if a line CAN be made and it goes through a tiny bit of an appropriate terrain the defender gets cover? Is there any limit to this such as having to draw the line from center base to center base?
  22. How does the interaction work between all you've got and bleed? If a character has bleed would they take one damage before they active all you've got, activate again, then take another bleed damage at the end of that activation?
  23. Is it possible to stack both Kravens and Lockjaws Interdimentional Bloodhound and Expert Tracker? I would assume so since neither says once per character or even once per round, so if either character has enough power they could activate it on the same character twice. However, I didn't know if they could stack with eachother or themselves and get 2 more attack dice in some way.
  24. So does blind obsession count as a status condion? The reason for asking is if either Ultron or Ghost rider successfully activate The Age of Ultron or Deal With The Devil respectively, they both say that each character is not KO'd and to remove all status conditions. Would that include blind obsession then, or would they actually get to keep it?
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