Thoras
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Everything posted by Thoras
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Obiwan, Out of Hiding Dice removal timing
Thoras replied to Lawless09's topic in Star Wars: Shatterpoint Rules Questions
Removing dice before they are showing results occurs in Step 4 of an attack as found in Appendix A(This is where Mind Trick occurs) -
Are Terrain Features Also Terrain Parts?
Thoras replied to Sleboda's topic in Star Wars: Shatterpoint Rules Questions
Yes, a Terrain Feature is made up of at least one Terrain Part.- 1 reply
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- terrain parts
- terrain features
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Overcharge Team Tactics Card - Action
Thoras replied to Snackrifice2099's topic in Marvel: Crisis Protocol Rules Questions
No It does not cost one of her actions as it occurs during/as a result of the resolution of the tactics card. -
Move/Range Tools and the 2 tool limit
Thoras replied to Will L.'s topic in Star Wars: Shatterpoint Rules Questions
The tool does not specifically need to be "attached" to something you would measure from. Yes Yes This is one way to use the premeasuring rules.- 1 reply
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- premeasuring
- premeasure
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Reserving Last Card in Order Deck
Thoras replied to RulesLawyerLV's topic in Star Wars: Shatterpoint Rules Questions
That is how the situations resolve. If a Unit is in Reserve, it must played before Refreshing your Order Deck due to having to reveal a Card. -
Mission Critical timing
Thoras replied to Mandaluri's topic in Star Wars: Shatterpoint Rules Questions
Mission Critical would apply to the current Turn if that Turn has not yet reached the end of turn effects step. (Step 8 of the Turn sequence as found in Appendix A in the 7/7/23 version of the Core Rules).- 2 replies
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- showdown
- premier showdown
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Beam attacks VS rapid fire w/Mystic Emp
Thoras replied to Artisan's topic in Marvel: Crisis Protocol Rules Questions
For a beam or area attack, you don’t repeat the entire attack sequence against each character. Since you are not starting the attack sequence from step 1 each time, you are just using the profile that was previously established rather than rechecking it. For “Rapid Fire” style additional attacks, you are restarting the entire attack sequence from step 1 with the additional attack. Although the Rapid Fire attack occurs during the original attack, it’s not a part of that attack the way that the beam and area attacks would be. You repeat every step of the attack sequence, including step 1, which means you are rechecking the “profile”.- 2 replies
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- beam attacks
- area attacks
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Sinister Six Friendly Fire
Thoras replied to WayG's topic in Marvel: Crisis Protocol Rules Questions
No. The Leadership requires you to be targeted by an attack and this does not occur when you catch an allied character in a Beam or Area attack. The allied character is not actually targeted by the attack, they just suffer a damage for being in range of it. -
Eyes on the Prize timing and other Tactics Cards
Thoras replied to Jeh123's topic in Marvel: Crisis Protocol Rules Questions
You may use other special rules that share the timing of "start of an activation" and could order them in whichever order you wish. If they don't share that timing though, they have to be used before or after. It's not possible in the way you have ordered it, but it is possible to achieve what you want. You can't chose to activate Hulk, then play Versatile Strategy and then Play Eyes on the Prize for the reasons stated above. However, a players turn starts before any character has been chosen to activate and you have a window of time to play Team Tactics Cards before choosing the character you wish to activate. This means that you could start your turn, play Versatile Strategy, then choose to activate Hulk and play Eyes on the Prize. -
The Spider-Man miniature from the Rival Panels: Spider-Man vs. Doctor Octopus represents Spider-Man (Peter Parker) This would not be supported in official tournaments, no. You can leave off the symbiote. Swapping pieces between multiple official models does not inherently invalidate the model, no. You should attempt to retain the particular feel behind each model, but are otherwise free to make conversions. These are the rules for miniatures in official events MINIATURES Each player must have the miniature for each character on their Roster. Players are allowed to customize their miniatures as they like but must follow these guidelines: 1. The miniature must be made from a majority of Atomic Mass Games miniature parts from the Marvel: Crisis Protocol miniatures line. 2. The miniature must be easily identifiable as the character it represents. 3. Players may not customize a miniature in such a way that any part of the miniature represents the intellectual property of any party except Marvel, including copyrighted logos, symbols, iconic elements, or other iconography. 4. The size or pose of a customized miniature cannot interfere with gameplay. 5. Miniatures must always be attached to an Atomic Mass Games base or a modeled base that is the appropriate size and shape of the original miniature.
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Tactical Network on Support units?
Thoras replied to Arfz's topic in Star Wars: Shatterpoint Rules Questions
This rule would only benefit a single character from a multiple character unit -
He may not advance if the option to advance comes from a special rule like "Hit and Run" He may advance if he has chosen to perform a move action as one of the actions a model can perform during its activation.
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- dig in
- brock rumlow
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Trickster effect on power spent to attack?
Thoras replied to ChuckG's topic in Marvel: Crisis Protocol Rules Questions
If the attack is not a beam or area attack, the power isn’t spent until step 3, as you mentioned. Since the attack is ended before you get to this step, you don’t end up spending the power. If the attack is a beam or area attack, the timing steps follow a slightly different order. In that case, the power is spent before any targeting occurs and thus the power is spent in those cases. -
Non-official dice are not allowed per the The Challenger document (https://www.atomicmassgames.com/mcp-op/)
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Yes Correct
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Model conversion rules are found in the organized play documents. The current version of those rules is as follows. Miniatures Each player must have the miniature for each character in their strike team. Players are allowed to customize their miniatures as they like but must follow these guidelines: 1. The miniature must be made from a majority of Atomic Mass Games miniature parts from the Shatterpoint miniatures line. 2. The miniature must be easily identifiable as the character it represents. 3. Players may not customize a miniature in such a way that any part of the miniature represents the intellectual property of any party except Lucasfilm, including copyrighted logos, symbols, iconic elements, or other iconography. 4. The size or pose of a customized miniature cannot interfere with game play. 5. Miniatures must always be attached to an Atomic Mass Games base or a modeled base that is the appropriate size and shape of the original miniature. Point 4 is most likely to be the point you are looking for. Whether any particular conversion falls afoul of point number 4 is up to the event organizers hosting the event.
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Trickster effect on power spent to attack?
Thoras replied to ChuckG's topic in Marvel: Crisis Protocol Rules Questions
Several variations of how this works out are found across these threads. In most cases, you are correct, but there are nuances https://forums.atomicmassgames.com/tags/trickster/