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Everything posted by Seth
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Hello, Yes. Hope this helps, Seth
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Firing Arc without LOS Question
Seth replied to rasmussen81's topic in Star Wars: Legion Rules Questions
Hello, As specified by the Fixed: Front/Rear weapon keyword, "...the defending unit may have at least one of its miniature's bases partially inside the specified firing arc...". It does not specify that a miniature must also be in LOS. ------------------------------------------------------------ Yes, the emplacement trooper unit could use its Fixed: Front weapon to target the Tauntaun Riders unit. No; the emplacement trooper unit did not need to perform a pivot. Hope this helps, Seth- 1 reply
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- los
- line of sight
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Hello, As stated under Climbing, miniatures on notched bases may not climb. This would include Ground Vehicles and Repulsor Vehicles. No, as these are vehicles and may not perform climb moves. They may move over obstacle terrain shorter than their silhouette unimpeded just as small-based miniatures do, but if faced with taller terrain they do not have the option of performing a climb move. Exceptions to this would be vehicles such as the AT-RT or DSD-1 Dwarf Spider Droid, which have the Climbing Vehicle keyword to allow them to perform climb moves as if they were trooper miniatures. Hope this helps, Seth
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- ground vehicles
- repulsor vehicles
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Geonosian Warriors and their jump 3
Seth replied to White Veigar's topic in Star Wars: Legion Rules Questions
Hello, During its Perform Actions step, a unit may only perform each action (free or otherwise) once per activation, except for the move action. ---------------------------------- Yes, they may perform their free action Jump 3 irrespective of the number of move actions performed during their turn. Hope this helps, Seth- 1 reply
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- actions
- perform actions
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Hello, A unit may not perform moves while engaged. A withdraw must be performed during their activation. ------------------------------------ No. Hope this helps, Seth
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- withdraw
- wookiee defenders
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Immobilise tokens, speed 0, and pivot.
Seth replied to szymciu's topic in Star Wars: Legion Rules Questions
Hello, "A unit whose maximum speed is 0 and has at least one immobilize token cannot perform moves of any kind." (emphasis mine) This does include a pivot. ----------------------------------------- No. Hope this helps, Seth- 1 reply
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- immobilize
- pivot
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Jump - Movement Clarification with Terrain
Seth replied to Butninja's topic in Star Wars: Legion Rules Questions
Hello, You may perform move A using the Jump keyword, as the terrain is not taller than Height 1 and can be ignored while performing a Jump move. Yes. ------------------------------------------------- Refer to this related post for more detail: Hope this helps, Seth -
Hello, The Jump card action may be performed any time such a unit could perform a move action. As the Juyo Mastery does not allow Maul to perform more than two move actions, he cannot then use the Jump 1 keyword to perform a third move. -------------------------------------------------- 1: Yes. 2: No. Hope this helps, Seth
- 1 reply
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- move
- move action
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Wookiee Warrior, Ryyk Blades
Seth replied to Priv_IRA's topic in Star Wars: Legion: Special Operations Rules Questions
Hello, The Wookiee Warrior (Ryyk Blades) unit card is associated with one of the Loadout options for the Rebel Commandos squad: Extra Muscle. If this Loadout card is chosen, the Wookiee Warrior (Ryyk Blades) miniature and unit card will replace those of the Wookiee Warrior (Bowcaster). Hope this helps! Seth -
Seize what power we can & Jar Kai
Seth replied to Rodda's topic in Star Wars: Legion Rules Questions
Hello, Using the Jar'kai Mastery keyword, a unit may spend dodge tokens during the Convert Attack Surges step to improve attack dice. As the dodge tokens are spent, they would indeed be placed on Maul's Seize What Power We Can command card in your example, and may then be spent by Maul later on in the attack sequence. Hope this helps, Seth- 1 reply
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- seize what power we can
- jarkai mastery
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Hello, A unit using the Aid keyword to allow another friendly unit to gain a token is not "spending" that token. A unit using the Aid keyword at range 1 of Maul on the round Seize What Power We Can is in play will not allow Maul's player to place a token on the command card. Hope this helps, Seth
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- seize what power we can
- maul - a rival
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Hello, Command cards (and their effects) remain in play for the round, until they are discarded during the End Phase. Units affected by the His Eminence command card (e.g. who activated at range 1 of Maul) cannot be panicked - until the Discard Command Cards step of the End Phase. Hope this helps, Seth
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- his eminence
- discard command cards
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Courage bubbles with multiple commander units
Seth replied to hydrophytic's topic in Star Wars: Legion Rules Questions
Hello, A unit may use the courage of a (any) friendly <commander> unit at the requisite range. It need not be the one nominated during the Command Phase. Hope this helps, Seth- 1 reply
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- nominated commander
- panic
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Hello, If Yoda is placed in base contact with Chewbacca ("If you do,..."), he cannot perform moves that round. This does include Count Dooku's You Disappoint Me command card. Hope this helps, Seth
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- size matters sometimes
- move
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Hello, When two effects occur at the same time, the player with priority resolves their effects first. As both instances of Log Traps will be resolved at the start of the Activation Phase, whichever player has priority (in your example, red player) will resolve their Log Traps first. Hope this helps, Seth
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Hello! No; it is fine if terrain intersects the miniature's silhouette. It is only important that the miniature and its base fit in the given space. Yes, the miniature would be considered to be in contact with the terrain if it's silhouette is touching it. No, if a miniature cannot fit it cannot be placed there. Hope this helps, Seth
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- silhouette
- terrain
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Adjusting model for base contact
Seth replied to dustandechos's topic in Star Wars: Legion Rules Questions
Hello, A miniature should not be modified during play and an empty base may not be substituted for a miniature. Hope this helps, Seth- 1 reply
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- base contact
- notched base
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Separatist Invasion and The Field Commander keyword
Seth replied to GGrievous's topic in Star Wars: Legion Rules Questions
Hello, You may include upgrade cards with the Field Commander keyword in the Separatist Invasion battle force. The keyword cannot be used for any of its normal effects - such as issuing orders with a command card during the game, or allowing you to ignore the commander requirement when list-building. You may play the Orbital Strike command card. The AAT Trade Federation Battle Tank with the T-series Tactical Droid Pilot upgrade card has the printed Field Commander keyword and may be nominated with the special effects of the card. Hope this helps, Seth- 1 reply
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- separatist invasion force
- field commander
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"Placed" units and immobilized tokens
Seth replied to kevinclow's topic in Star Wars: Legion Rules Questions
Hello, A unit's maximum speed and the presence of immobilize tokens is relevant when such a unit performs a move or a move action. It is not pertinent to "place" effects. In both of your examples - Vader's Might and Size Matters Sometimes - the units may be placed even if they are currently maximum speed 0, as neither of those card effects have the units perform a move. Hope this helps, Seth- 1 reply
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- place
- vaders might
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Hello, No, Divine Influence grants Guardian 2: C-3PO. Ewok units nearby do not gain the Guardian keyword for other units - only C-3PO. Hope this helps, Seth
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- divine influence
- guardian x
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Pull the strings withdraw and additional actions
Seth replied to kevinclow's topic in Star Wars: Legion Rules Questions
Hello, No. A unit may only withdraw during its activation. Yes, a free move action is a move action, and so will allow keywords such as Tactical and Charge following a move action. Hope this helps, Seth- 1 reply
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- pulling the strings
- withdraw
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Effects gained from command cards
Seth replied to geminiscott90's topic in Star Wars: Legion Rules Questions
Hello, Command cards remain in play until they are removed during the Discard Command Cards step of the End Phase. Unless they have the Permanent keyword, command cards will remain in play only until discarded, at which point affected units will no longer benefit from the abilities, keywords, or otherwise granted by that particular command card. Hope this helps, Seth- 1 reply
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- command card
- discard command cards
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Force barrier + suppression
Seth replied to mythslegend's topic in Star Wars: Legion Rules Questions
Hi there, A suppression token is assigned to the defender if there were any hit or critical results in the attack pool during the Roll Attack Dice step. As the Force Barrier upgrade card is not used until the following Modify Attack Dice step, suppression will still be applied to the defender even if no hit or critical results are remaining in the attack pool after it is used. Hope this helps, Seth- 1 reply
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- suppression
- force barrier
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The Hand Thing in Contingencies
Seth replied to kevinclow's topic in Star Wars: Legion Rules Questions
Hello, No. In order to use the The Hand Thing, it must be discarded from your command hand. Hope this helps, Seth- 1 reply
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- the hand thing
- command hand
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