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AMG_Pagani

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Everything posted by AMG_Pagani

  1. Certainly! The 4 cost of the pistols was an error that was posted (and then quickly taken down) via marketing. The printed card is and will always be the "correct" version of the card. The printed card lists the attack as costing zero power. If there is an error on the printed card an errata will be issued.
  2. It does not! Currently there is no way for a Black Order character to utilize this clause on the card.
  3. As written, the text from Negoldar is correct. However, we will issue an errata to Cloning Banks to specify to round the number down thus breaking the Core Rule. This is how the card was play tested and is how the vast majority of players will interpret the printed text on the card.
  4. There is no interaction here - leaderships become active and affiliations are chosen during squad creation. Adding (or removing) characters mid game will not affect it.
  5. The rules do not really cover terrain with overhangs (such as multiple floors). If you have to use such terrain I would suggest discussing how you would like to handle that with your opponent before the game. It can cause issues when it is destroyed and characters "fall" on top of each other and with Beam and Area attacks. If you wanted to play strictly by the rules you'd have to go all the way to the top when you moved up // under the terrain.
  6. Terrain should always be discussed with your opponent before the game - we give guidelines on what size things could be but in the end its really up to you to decide.
  7. Your assessment is correct - and all superpowers are play effects of the player that controls the character. The reason all of the non-magneto ones are different and happen at step 1 instead of 2 is because they modify the amount of power gained in step 1, not generate a new instance of power as Magneto does.
  8. He would, yes! He would gain power equal to the total damage suffered - but remember a character cannot suffer more damage than they have remaining stamina! So he would suffer 2 damage and gain 2 power.
  9. Hey there Artisan, we do not adhere to a strict "there should be this much terrain" or "terrain has to be these sizes". It is really up to you the player to decide what you like to play with in your games and on your tables. The chart posted above is some guidelines but in no way is hard and fast rules. In short - do what you want and have fun with it!
  10. If the Vault is removed they may Sound the Alarm! The Side edges are the ones not used during deployment, correct!
  11. Thanos, The Mad Titan's Alter Ego is Thanos. This is because if another Thanos is released with that alter ego they would both be able to play the card.
  12. That is correct, the maps are oriented for players to deploy on the north and south sides.
  13. There are no rules for this in the game - if the players do not want to move from their points, I would say the game ends in a draw!
  14. "This character" always refers to the character with the rule. "other characters" means characters that are not this character - so this would affect the target character as well as all other (not Black Panther!) characters within Range 2 of Black Panther.
  15. Assuming he starts with 1 damage, he would suffer 2 damage (and gain two power, assuming the damage is from an enemy effect) because you cannot suffer damage that exceeds your Stamina. So he'd have 3 damage, 2 power, and gain a daze token instead of being KO'd per But HOW!?. During the Cleanup Phase he would follow the normal rules for being Dazed: Remove all damage, special conditions and the Dazed token. Then instead of flipping his card to the Injured side, he'd lose 3 power. Because he has less than 3 power, he'd lose all power he has. So he'd end up with no damage and no power.
  16. No, as you must fully resolve Charge (or any effect) before using "at any time" effects. This can be found on page 15 of the Core Rules.
  17. I would suggest moving the offending terrain in this case.
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