-
Posts
2,621 -
Joined
Content Type
Profiles
Forums
Gallery
Blogs
Events
Store
Downloads
Everything posted by Negoldar
-
Rapid Fire and Force Projection/Enchanting
Negoldar replied to tom80s's topic in Marvel: Crisis Protocol Rules Questions
Force Projection is a Reactive superpower that applies to the attack in progress. It will need to be used a second time for the Rapid Fire attack if used on the first attack. The attacker will need to pay 2 Power for each attack.- 1 reply
-
- rapid fire
- force projection
-
(and 3 more)
Tagged with:
-
Well laid plans clarification
Negoldar replied to Sasprior's topic in Marvel: Crisis Protocol Rules Questions
You roll five dice for the first character. Then roll five dice for the second. -
Grunts - Change controllers
Negoldar replied to calabok's topic in Marvel: Crisis Protocol Rules Questions
Players are controllers, not parent characters. -
Doomsday Chair vs Too Dangerous to Ignore
Negoldar replied to TechLee's topic in Marvel: Crisis Protocol Rules Questions
It does occur and it is made against Luke Cage. The original target limitation was satisfied when the attack was declared against a valid target.- 1 reply
-
- doomsday chair
- too dangerous to ignore
-
(and 1 more)
Tagged with:
-
No. A reactive superpower can be used once per triggering event. This is covered in the core rulebook under Reactive Superpowers. The example in the callout uses Kingpin’s Intense Physical Conditioning.
- 1 reply
-
- inured to pain
- intense physical conditioning
- (and 3 more)
-
Yes. If your opponent opts to make the attack, the attack will go through the attack timing chart and at step 2d Loki would be able to use Trickster. No. Trickster grants an action when the attacker’s attack is stopped during the attacker’s activation. It is Loki’s activation, not the enemy character’s activation.
-
First of the Black Order
Negoldar replied to Fulgrim's topic in Marvel: Crisis Protocol Rules Questions
This is correct. First of the Black Order will be one of your five Team Tactic cards selected during squad creation. -
All New All Different with AOE Attacks
Negoldar replied to Anthony P's topic in Marvel: Crisis Protocol Rules Questions
Yes it is. -
Vapours of Valtorr Obscuring Mist
Negoldar replied to Allfather Wargaming's topic in Marvel: Crisis Protocol Rules Questions
It is not. There will be three tokens for the next attack. All tokens are discarded at the end of the round. -
Grunts and Punisher
Negoldar replied to LordAstartes's topic in Marvel: Crisis Protocol Rules Questions
Yes. If the Grunt is KO'd by an enemy effect, Punisher will gain a Punishment token. -
No. He does not benefit from cover due to the core rule of “can’t” overrides “can”. Page 5 of the online rulebook.
- 1 reply
-
- rocket raccoon
- small stature
-
(and 1 more)
Tagged with:
-
First of the Black Order
Negoldar replied to JTBullock's topic in Marvel: Crisis Protocol Rules Questions
It does not. This has received an errata in the latest FAQ & Errata document -
Ghost Rider's position is determined when Seeing Red is played. That will be after he is moved by Deal with the Devil.
- 1 reply
-
- deal with the devil
- seeing red
-
(and 2 more)
Tagged with:
-
The Grunt rules do not prevent them from Interacting with any objective token. The individual character cards will specify any particular rules regarding Interacting. Neither the S.H.I.E.L.D. Agents nor the Hand Ninjas are able have Power to spend to Interact with a Target of Opportunity objective like the Safehouses.
-
Grunts and Legacy Virus
Negoldar replied to Andrew's topic in Marvel: Crisis Protocol Rules Questions
Yes, you have it correct. -
Covers Beside or Above Terrain
Negoldar replied to Thetoy's topic in Marvel: Crisis Protocol Rules Questions
No measurements or lines are made vertically. Every measurement is made horizontally. This makes it so that the two characters on top of the building do have a line going through the apartment building terrain feature they are standing on because they are within the terrain feature. -
Activations and Tactics Cards
Negoldar replied to Thelador's topic in Marvel: Crisis Protocol Rules Questions
During the Activation Phase players alternate turns. A player that does not have at least one character to activate will need to declare a Pass for their turn. However, before that player declares the Pass, they may play Active Team Tactic Cards.- 1 reply
-
- activations
- turn
-
(and 3 more)
Tagged with:
-
Yes. You would still have spent that power. When played, Helios Laser Bombardment will resolve without the attack being made. Later that activation Tony Stark may use one action to make the attack. The power cost referenced in step 3 of the timing chart is the attack’s power cost which is zero.
- 1 reply
-
- helios laser bombardment
- trickster
-
(and 2 more)
Tagged with:
-
Siblings rivalry/ fastball special
Negoldar replied to Chris S's topic in Marvel: Crisis Protocol Rules Questions
No, they do not. The only requirements for these cards are they are played on your turn when nothing else is resolving and the two characters are within the appropriate range.- 1 reply
-
- sibling rivalry
- fastball special
-
(and 1 more)
Tagged with:
-
Sacrifice and Martial Prowess
Negoldar replied to Chetote's topic in Marvel: Crisis Protocol Rules Questions
No. Between using Martial Prowess and the attacker suffering 2 damage, Proxima has to roll her defense dice. Sacrifice prevents her from rolling those dice so no damage will be dealt to the attacker.- 1 reply
-
- martial prowess
- sacrifice
-
(and 1 more)
Tagged with:
-
Fast Draw and Eye in the Sky
Negoldar replied to TheCurkov's topic in Marvel: Crisis Protocol Rules Questions
Yes you may. Yes you may.