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Everything posted by Negoldar
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Step 14 of making an attack, need clarity.
Negoldar replied to KS604's topic in Marvel: Crisis Protocol Rules Questions
Rapid Fire is included in that step. It resolves during step 14a of the timing chart. Defender effects that resolve after the attack is resolved are step 14b. -
Shadowland Daredevil Vanish
Negoldar replied to grot190's topic in Marvel: Crisis Protocol Rules Questions
Shadowland Daredevil's Vanish rule allows him to be placed within range 2 of his current location.- 2 replies
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- shadowland daredevil
- vanish
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Mystique's leadeship
Negoldar replied to TeaKay_421's topic in Marvel: Crisis Protocol Rules Questions
Once per turn, after interacting with an objective token, a character under the Freedom Force leadership will gain one power. The second part of her leadership, with the token, does not affect objectives that use the control mechanic as securing an objective does not mean a player controls it. Does this help? -
The Initiative and affiliation
Negoldar replied to hebisaur's topic in Marvel: Crisis Protocol Rules Questions
@hebisaur@Solidus-Prime @GhostDeer @CptSuspense @Regnix @Bloondie @Dyzard @MandalorynOranj Answer above.- 9 replies
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- the initiative
- squad building
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(and 1 more)
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The Initiative and affiliation
Negoldar replied to hebisaur's topic in Marvel: Crisis Protocol Rules Questions
Your Squad's Affiliation has already been determined once Team Tactic Cards are chosen. The Initiative card does not allow a Squad that cannot otherwise choose the S.H.I.E.L.D. affiliation to become S.H.I.E.L.D.-affiliated.- 9 replies
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- the initiative
- squad building
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(and 1 more)
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Grunts and Research Station Attacked
Negoldar replied to TRADNOVICH's topic in Marvel: Crisis Protocol Rules Questions
The Researcher is an Extract objective token. Hand Ninjas and S.H.I.E.L.D. Agents may contest it. -
Grunts and Research Station Attacked
Negoldar replied to TRADNOVICH's topic in Marvel: Crisis Protocol Rules Questions
The core Grunts rules do not prevent them from contesting objective tokens. Their specific rules may add restrictions. -
When a character activates it has two actions. Zero, one, or both of those actions can be move actions (where a character may Advance or Climb). Push, Throw, Advance, Place, and Climb are types of movement. They are not necessarily bound to move actions as you can see with the superpowers you mentioned above.
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Grunts are removed from the battlefield when their parent character is KO'd. The Grunts are not KO'd in this scenario. No VPs will be gained in these scenarios from the removal of the Grunt character--only the parent character.
- 1 reply
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- grunts
- black order
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The striked part of the above answer is being changed. Enchanting is a step 2d defender trigger. After the attacker effects are resolved, the defender will be able to declare their abilities, including Enchanting, in the order of the defender's choice. For Enchanting, this will be the time for the attacker to pay its cost.
- 2 replies
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- sacrifice
- smoke and mirrors
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(and 1 more)
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Hail Hydra with Smoke and Mirrors
Negoldar replied to Brocoliviolet's topic in Marvel: Crisis Protocol Rules Questions
The striked part of the above answer is being changed. Smoke and Mirrors is a step 2d defender trigger. After the attacker effects are resolved, the defender will be able to declare their abilities, including Smoke and Mirrors, in the order of the defender's choice. For Enchanting, this will be the time for the attacker to pay its cost.- 2 replies
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- hail hydra
- smoke and mirrors
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Enchanting vs Bodyguard
Negoldar replied to Herosendgaming's topic in Marvel: Crisis Protocol Rules Questions
The striked part of the above answer is being changed. Enchanting is a step 2d defender trigger. After the attacker effects are resolved, the defender will be able to declare their abilities, including Enchanting, in the order of the defender's choice. For Enchanting, this will be the time for the attacker to pay its cost.- 2 replies
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- enchanting
- enchantress
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Interaction between Red Skull and Enchantress
Negoldar replied to DethFox's topic in Marvel: Crisis Protocol Rules Questions
The striked part of the above answer is being changed. Enchanting is a step 2d defender trigger. After the attacker effects are resolved, the defender will be able to declare their abilities, including Enchanting, in the order of the defender's choice. For Enchanting, this will be the time for the attacker to pay its cost.- 2 replies
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- enchanting
- red skull
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Loki God of Mischief vs thanos
Negoldar replied to Dyzard's topic in Marvel: Crisis Protocol Rules Questions
Yes. God of Mischief will force Thanos to spend power before using an Active or Reactive superpower from an Infinity Gem.- 1 reply
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- loki
- god of mischief
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Triggers on attacks after dazing the target
Negoldar replied to Tommy_DOOM's topic in Marvel: Crisis Protocol Rules Questions
In both cases, yes you can apply the special rules of those effects to other characters within range of the now Dazed character.- 1 reply
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- dazed
- special rules
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Mordo Vaulting Boots and Sword Base
Negoldar replied to Dyzard's topic in Marvel: Crisis Protocol Rules Questions
Yes he can. -
Red Fury vs Hail Hydra timing
Negoldar replied to Aumakua's topic in Marvel: Crisis Protocol Rules Questions
Yes! If he uses it on the first Assault Rifle attack, and that attack triggers Rapid Fire, the second attack will go into the new target as well due to the "original target" phrasing in Rapid Fire.- 1 reply
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- winter soldier
- red fury
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Gambit's "A Little Something Extra" timing
Negoldar replied to Regnix's topic in Marvel: Crisis Protocol Rules Questions
This is answered here: -
Quinjet movement
Negoldar replied to BarrelChestedBrad's topic in Marvel: Crisis Protocol Rules Questions
It cannot be destroyed by any effect.- 4 replies
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- size
- interactive terrain
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Quinjet movement
Negoldar replied to BarrelChestedBrad's topic in Marvel: Crisis Protocol Rules Questions
Players should discuss terrain features and how they will be played, including determining the Sizes of terrain and whether or not they are interactive, at the beginning of the game. The Quinjet is designed to be a Size 4X terrain feature. This means it is Size 4 non-interactive so it cannot be thrown or destroyed. Characters thrown into non-interactive terrain features will take damage as normal for collisions.- 4 replies
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- size
- interactive terrain
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Taskmaster and Bodyguard type superpowers
Negoldar replied to Matthews1802's topic in Marvel: Crisis Protocol Rules Questions
No. Intuitive Pattern Recognition is looking at step 13 of the attack chart. The previous attack never gets there against Taskmaster (Bodyguard changes the target in step 2d).- 1 reply
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- taskmaster
- intuitive pattern recognition
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@JClark and @Ebonheart I have merged your threads with this one as it is the same topic. Please let us know if any part of your questions are unanswered.
- 6 replies
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- sinister traps
- eyes on the prize
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Damage Reduction versus Tactic Card Cost
Negoldar replied to Mace_Windont's topic in Marvel: Crisis Protocol Rules Questions
Those cards are dependent on damage being suffered for their effects. If those characters reduce the damage, these cards will not function as anticipated. No Matter the Cost reduces the power cost of an attack by the damage suffered so if they plan to suffer 3 damage, but were to reduce it to 2 with their superpowers, they would only reduce the power cost of the attack by 2 (and the character will have lost 1 power). For Dark Empowerment, suffering damage is required to play the card. If damage is not suffered, the card can't be played.- 1 reply
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- inured to pain
- crossbones
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Bird of Prey and Bodyguard
Negoldar replied to rhylin's topic in Marvel: Crisis Protocol Rules Questions
In this scenario Bird of Prey will be expended with no effect as Captain America is not the character it was played on.- 1 reply
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- bird of prey
- sam wilson
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