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Negoldar

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Everything posted by Negoldar

  1. All You’ve Got KOs at the end of the second activation. Price of Failure can be played at any point during a turn.
  2. Great Reaponsibility allowing them to reroll failures is permission to break the rule that failures cannot be rerolled. They still need a rule that allows them to reroll the die. The first part of Great Responsibility gives them that for a defense die. When they meet the condition to reroll failures, they may reroll them anytime a relevant rule allows them to reroll including attacks.
  3. It should be center to center or same edge to same edge.
  4. She retains Binary Form until the start of her next activation.
  5. He can place one each power phase. He may only have two out at a time.
  6. The portals from Pentagram of Farallah last the rest of the game. Any character may use them.
  7. The second activation ends when you declare it is over. So you could play Price of Failure after the second action.
  8. You can. If you play Price of Failure before the end of the second activation you would be able to get its benefit before All You’ve Got KOs the character.
  9. Characters must pay 1 power per Celestial Hammer carried in addition to any other costs of the tactic card in order to play it.
  10. Characters must pay 1 power per Celestial Hammer carried in addition to any other costs of the tactic card in order to play it.
  11. It does. Characters must pay 1 power per Celestial Hammer carried in addition to any other costs of the tactic card in order to play it.
  12. You only need to be touching the range 3 tool to be within range 3 of the table edge.
  13. Affiliation is decided during squad building. You cannot take tactic cards that require a particular affiliation unless you are playing that affiliation. Affiliation is announced when squads are revealed.
  14. No. Execute has to be played on the target at step 2d of the attack timing chart. Immediately after that Bodyguard effects occur. The effect of Execute will remain on the first target. The Bodyguard will roll defense dice normally.
  15. Doctor Strange’s leadership changes the profile of the attack. This means the entire attack is changed and so all targets will be subject to the chosen attack type and the potential Hex.
  16. Change Size does not tell you to remeasure range so the attack would proceed as normal.
  17. As pushes follow the same rules as throws, except for collisions, you ignore the character causing the push when moving them. So, yes, you would push the character through and past Venom if they can get completely past him.
  18. No. His leadership counts healthy characters as 2 when determining who is securing an objective. Origin bombs are never secured. The dice roll is against contesting characters.
  19. Magneto’s leadership is a special rule. Dazed characters cannot be affected by special rules.
  20. There is no limit to how many times a die can be rerolled. Each reroll of that die must come from a different effect however.
  21. A tool may be used for something other than what it is labeled for when the rules call for it. Otherwise, one movement tool and one range tool are the limits of pre-measuring.
  22. When you bend a movement tool 90 degrees to make the angle to determine toward/away, it is no longer being used to measure movement so it won’t count against your one movement tool limit.
  23. Yes. Superpowers are enemy effects and power will be gained by damage caused by them.
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