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Negoldar

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Everything posted by Negoldar

  1. Characters that are on a terrain feature that is thrown or destroyed by a throw will be placed on the ground in the same horizontal position they were in before the terrain feature was thrown. Page 24 of the rulebook has more details on this.
  2. Both are correct. My previous comment is for ending movement. From the rulebook (page 16): That allows you to touch only one prong at the end of the tool. The FAQ is referring to placing the tool in contact with a character--at the start of an advance, push, or throw. That is when a character must touch both points.
  3. If the failure that becomes a critical is part of the initial roll, it will generate an additional die as normal.
  4. You cannot. Rules with the same name don’t stack. Check the online rulebook on page 5 under Stacking Effects.
  5. Reactive superpowers can be used once per triggering event. If Kingpin is taking that damage in one blow, he can reduce it once.
  6. It's option 2. Choose active or reactive and do what that section says then resolve the last paragraph of the card.
  7. Targets aren’t declared normally for beam attacks. Don’t declare a target then place the template. Put the template down and see who the targets are then start doing a series of attacks—one for each character contacting or overlapping the template. Each target will work through the timing chart including step 2d which is the step when Thanos’s Death’s Decree is used. It will affect the character you are currently attacking and no others. It can be used once per turn so it can’t be used again to add dice any of the other attacks in the beam.
  8. This is in the errata. The push happens before damage is dealt. The errata can be found here. https://www.atomicmassgames.com/rules
  9. When you declare a beam attack, place the appropriate range tool on the table with the short end touching the attacker. Other models contacted or overlapped by the tool are then attacked in series with order chosen by the attacker. Area attacks are similar except every model around the attacker within range and in LOS will be attacked. The attacks are resolved in series with order chosen by the attacker. Does that answer your question?
  10. When Winter Soldier makes this attack he goes through the timing chart in Appendix A as normal. He will need to be within range of the attack and have line of sight to the target. Stealth applies as normal during step 2 of the timing chart.
  11. Interrogate gives one VP, no more. It is scored at the same time the crisis cards are scored.
  12. Ghost Rider would be able to use it at the the defender’s “after the attack is resolved” step for each attack. Essentially this means the attacker makes both attackers and then Ghost Rider gets to use Wicked’s Judgment twice (first in response to the second attack and then in response to the first). The second attack does resolve completely within 14a (Appendix A has the steps numbered differently). Bonus answer: It only affects the first attack of a Rapid Fire character.
  13. If the Wild is rolled the effect is triggered and resolves as per its rules. Some triggered effects have rule text that indicates they have optional parts like Impact Webbing on Spider-Man and Ghost-Spider which says “may” on the push which means it’s optional. For Black Panther, yes, it has to be used.
  14. You won’t be able to target the character with Stealth so the attack won’t happen against it.
  15. If Ronan triggers The Accuser as part of the resolution of the throw he will not be dazed until after the effect resolves. When you reach that time, you can resolve The Accuser or From the Ruins... in an order of your choosing. So yes, he can benefit from the power gain.
  16. Yes, the witness you secured would move. Your token would not be removed unless an enemy character contests so it will move with the witness.
  17. You do get to use it on enemy characters to get a 2/3 change to reroll your dice.
  18. Shrapnel Blast’s use of the Metal Constructs is only for range and LOS measurement. Magneto is still the attacking character which means he is still the one doing the targeting. Okoye would not get to count her blanks as successes in your example.
  19. Yes! Battle Lust is reactive. The trigger for it is the character ends a move action during its activation. Charge has the character make a move action before making an attack action. When the move action ends you can play the card before starting the attack action.
  20. Yes. All that matters is the character is within range when measured horizontally.
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